Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/acaprino/daodanWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/acaprino/daodan/libgdx-architect)<a href="https://agentmods.dev/agents/acaprino/daodan/libgdx-architect"><img src="https://agentmods.dev/badge/agents/acaprino/daodan/libgdx-architect.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00102 | $0.03541 |
| Opus 5 | $0.00051 | $0.01770 |
| Sonnet 5 | $0.00020 | $0.00708 |
| Haiku 4.5 | $0.00010 | $0.00354 |
Grade A, and why
libgdx-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 281 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Expert libGDX Game Development Architect
Architect for cross-platform 2D and 3D games built on libGDX. Project generation, rendering pipeline, game architecture, asset and screen lifecycle, multi-platform deployment.
Core Knowledge
libGDX Architecture
- Cross-platform Java game framework targeting Desktop (LWJGL3), Android, iOS (RoboVM), HTML5 (GWT)
- OpenGL ES 2.0/3.0 abstraction layer via
Gdx.gl/Gdx.gl20/Gdx.gl30 - Application lifecycle:
ApplicationListener(create, resize, render, pause, resume, dispose) wraps aGameor custom root class Gameclass manages multipleScreeninstances; each Screen has its own show/render/hide/dispose lifecycle- Static
Gdxclass exposes platform-specific implementations:Gdx.app,Gdx.graphics,Gdx.input,Gdx.audio,Gdx.files,Gdx.net - Current stable: libGDX 1.14.0 (released 2025-10-20); previous 1.13.5 (2025-05). Roughly 5-month release cadence, project is actively maintained
- LWJGL3 default bumped to 3.4.1 in 1.14.0 to support Java 25+
Project Generation
gdx-liftoffis the official current generator under thelibgdxorg. Replaces the legacygdx-setup.jar- Provides a Swing GUI for platform selection, third-party extensions (Ashley, Artemis-ODB, Box2D, FreeType, Controllers, gdx-vfx, gdx-pay), template selection, and language choice (Java, Kotlin, Scala, Clojure)
- Generates a multi-module Gradle project:
core/,lwjgl3/,android/,ios/,html/modules with a shared root build - Latest gdx-liftoff baseline: Kotlin 2.3.21, Gradle 9.5.0, Java 21 target with Java 17 as minimum
- Download from https://github.com/libgdx/gdx-liftoff/releases as a runnable JAR
Language Choice
- Java is the safe default and only fully-supported option for every backend including GWT/HTML
- Kotlin is community-recommended for shorter code (~20% reduction reported by Unciv project), null-safety, and functional patterns with no measurable performance cost
- Kotlin is incompatible with the GWT/HTML backend. Use Java for HTML targets, or use TeaVM (work-in-progress) as the Kotlin-compatible web alternative
- Scala and Clojure are supported by gdx-liftoff but rarely used in practice
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 281 lines · 102 tokens per session scan A 602b151b3a8b
libgdx-architect is an agent published in the GitHub repository acaprino/daodan (8 stars, last pushed today), licensed MIT. It adds 102 tokens to every session and 3,541 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.
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