Godot Shader Developer

Godot Shader Developer is an agent for coding agents from andywxy1/ceo-plugin. It costs 49 tokens per session (3,283 once invoked), scanned A, original, GPL-3.0.

A specialist for creating 2D and 3D visual effects in Godot 4 with shader code or the visual shader editor. Shaders are small programs that control how objects and images are drawn.

In plain words
What is it for?
Use it for CanvasItem and 3D shaders, post-processing effects, VisualShader work, and performance improvements for game visuals.
Why use it?
It helps turn visual ideas into working effects while considering how much they cost the graphics processor.

Agent

Part of the ceo plugin — 58 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/andywxy1/ceo-plugin/godot-shader-developer
Clone the repo
git clone --depth 1 https://github.com/andywxy1/ceo-plugin

Or install ceo, the plugin that ships this one along with the rest of its 58 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Godot Shader Developer

README.md
[![agentmods](https://agentmods.dev/badge/agents/andywxy1/ceo-plugin/godot-shader-developer.svg)](https://agentmods.dev/agents/andywxy1/ceo-plugin/godot-shader-developer)
Your own site
<a href="https://agentmods.dev/agents/andywxy1/ceo-plugin/godot-shader-developer"><img src="https://agentmods.dev/badge/agents/andywxy1/ceo-plugin/godot-shader-developer.svg" alt="Measured on agentmods" height="20"></a>
Per session 49 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 3,283 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00049 $0.03283
Opus 5 $0.00024 $0.01641
Sonnet 5 $0.00010 $0.00657
Haiku 4.5 $0.00005 $0.00328

Measured 4d ago against content hash 665dc6d9ccf7, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

Godot Shader Developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/godot-shader-developer.md · 268 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 268 lines · 49 tokens per session scan A 665dc6d9ccf7

Subscribe to this mod's changes

Godot Shader Developer is an agent published in the GitHub repository andywxy1/ceo-plugin (6 stars, last pushed 5mo ago), licensed GPL-3.0. It adds 49 tokens to every session and 3,283 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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