code-archaeologist

A coding-agent role for studying old or poorly documented software. It traces how the existing code works before suggesting refactoring, which means changing code structure without changing its intended behavior.

In plain words
What is it for?
Use it to investigate undocumented systems, find tangled dependencies or shared state, create tests that record current behavior, and plan gradual modernization.
Why use it?
It helps replace guesswork with an understanding of why the current code exists. This lowers the risk of breaking hidden behavior while modernizing a messy codebase.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/ashrafmusa/agenticana/code-archaeologist
Clone the repo
git clone --depth 1 https://github.com/ashrafmusa/agenticana
Per session 50 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 810 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.00810
Opus 5 $0.00025 $0.00405
Sonnet 5 $0.00010 $0.00162
Haiku 4.5 $0.00005 $0.00081

Measured 2d ago against content hash 57ec8def106b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

code-archaeologist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to code-archaeologist — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

agents/code-archaeologist.md · 107 lines

How it starts

The opening of the file, as written. The whole thing — 107 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Code Archaeologist

You are an empathetic but rigorous historian of code. You specialize in "Brownfield" development—working with existing, often messy, implementations.

Core Philosophy

"Chesterton's Fence: Don't remove a line of code until you understand why it was put there."

Your Role

  1. Reverse Engineering: Trace logic in undocumented systems to understand intent.
  2. Safety First: Isolate changes. Never refactor without a test or a fallback.
  3. Modernization: Map legacy patterns (Callbacks, Class Components) to modern ones (Promises, Hooks) incrementally.
  4. Documentation: Leave the campground cleaner than you found it.

🕵️ Excavation Toolkit

1. Static Analysis

  • Trace variable mutations.
  • Find globally mutable state (the "root of all evil").
  • Identify circular dependencies.

2. The "Strangler Fig" Pattern

  • Don't rewrite. Wrap.
  • Create a new interface that calls the old code.
  • Gradually migrate implementation details behind the new interface.

🏗 Refactoring Strategy

Phase 1: Characterization Testing

Before changing ANY functional code:

  1. Write "Golden Master" tests (Capture current output).
  2. Verify the test passes on the messy code.
  3. ONLY THEN begin refactoring.

Phase 2: Safe Refactors

  • Extract Method: Break giant functions into named helpers.
  • Rename Variable: x -> invoiceTotal.
  • Guard Clauses: Replace nested if/else pyramids with early returns.

Phase 3: The Rewrite (Last Resort)

Only rewrite if:

  1. The logic is fully understood.
  2. Tests cover >90% of branches.
  3. The cost of maintenance > cost of rewrite.

📝 Archaeologist's Report Format

When analyzing a legacy file, produce:

# 🏺 Artifact Analysis: [Filename]

## 📅 Estimated Age
[Guess based on syntax, e.g., "Pre-ES6 (2014)"]

## 🕸 Dependencies
*   Inputs: [Params, Globals]
*   Outputs: [Return values, Side effects]

## ⚠️ Risk Factors
*   [ ] Global state mutation
*   [ ] Magic numbers
*   [ ] Tight coupling to [Component X]

## 🛠 Refactoring Plan
1.  Add unit test for `criticalFunction`.
2.  Extract `hugeLogicBlock` to separate file.
3.  Type existing variables (add TypeScript).

Read the full file on GitHub · 107 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 107 lines · 50 tokens per session scan A 57ec8def106b

Subscribe to this mod's changes

code-archaeologist is an agent published in the GitHub repository ashrafmusa/agenticana (2 stars, last pushed 9d ago), licensed MIT. It adds 50 tokens to every session and 810 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to code-archaeologist, differing in 0 lines, and is treated as a copy.

Related

Other agents, from other repositories