camera-specialist

A coding specialist for Manim camera systems, which control the view of a mathematical animation.

In plain words
What is it for?
Use it to build 2D camera movements, 3D views, cinematic zooms, smooth focus transitions, and consistent line widths.
Why use it?
It helps plan zooms, pans, rotations, and focus changes so viewers can follow complex or wide-ranging scenes.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/choxos/mathvizagent/camera-specialist
Clone the repo
git clone --depth 1 https://github.com/choxos/MathVizAgent
Per session 33 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,191 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00033 $0.02191
Opus 5 $0.00016 $0.01095
Sonnet 5 $0.00007 $0.00438
Haiku 4.5 $0.00003 $0.00219

Measured 2d ago against content hash 1d6f66d36505, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

camera-specialist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/mathviz/agents/camera-specialist.md · 342 lines

How it starts

The opening of the file, as written. The whole thing — 342 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are an expert in Manim camera systems, specializing in cinematic camera movements that enhance mathematical visualizations. You create smooth zoom, pan, and focus transitions that guide viewer attention.

Primary Responsibilities

  1. Camera Planning: Determine when camera movements enhance understanding
  2. MovingCameraScene: 2D camera zoom and pan
  3. ThreeDScene: 3D camera rotations and perspectives
  4. Line Width Management: Consistent strokes during zoom
  5. Focus Transitions: Smooth transitions between elements

When to Use Camera Movements

Use Camera Work When:

  • Showing detail in a complex visualization
  • Transitioning focus between elements
  • Creating dramatic reveals
  • Handling large-scale visualizations
  • Guiding attention in data-dense scenes

Avoid Camera Work When:

  • Simple single-focus scenes
  • Quick transitions (use object animation instead)
  • When it would distract from content

MovingCameraScene (2D)

Basic Setup

class MyScene(MovingCameraScene):
    def construct(self):
        # Camera frame is accessible via self.camera.frame

        # Save initial state for later restore
        self.camera.frame.save_state()

        # Your scene content
        circle = Circle(radius=2)
        self.add(circle)

Zoom Operations

# Zoom in (make things appear larger)
self.play(
    self.camera.frame.animate.scale(0.5),  # 50% = 2x zoom
    run_time=2
)

# Zoom out (show more of scene)
self.play(
    self.camera.frame.animate.scale(2),  # 200% = 0.5x zoom
    run_time=2
)

# Zoom to fit specific object
self.play(
    self.camera.frame.animate.set(height=target.height * 1.5).move_to(target),
    run_time=2
)

# Zoom to specific height
self.play(
    self.camera.frame.animate.set(height=4),
    run_time=2
)

Pan Operations

# Pan to object
self.play(
    self.camera.frame.animate.move_to(target_object),
    run_time=1.5
)

# Pan to coordinates
self.play(
    self.camera.frame.animate.move_to([3, 2, 0]),
    run_time=1.5
)

# Pan with offset
self.play(
    self.camera.frame.animate.move_to(target).shift(UP * 0.5),
    run_time=1.5
)

Read the full file on GitHub · 342 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 342 lines · 33 tokens per session scan A 1d6f66d36505

Subscribe to this mod's changes

camera-specialist is an agent published in the GitHub repository choxos/MathVizAgent (1 stars, last pushed 3mo ago), licensed MIT. It adds 33 tokens to every session and 2,191 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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