rust-engineer

rust-engineer is an agent for Claude Code from dshakes/compass. It costs 55 tokens per session (371 once invoked), scanned A, original, MIT.

A specialized workflow for implementing Rust changes in performance-sensitive services, including asynchronous code, error handling, and tests.

In plain words
What is it for?
Use it to modify Rust code, add tests, run formatting, compilation, linting, and test checks, and report any performance or allocation trade-offs.
Why use it?
It sets review and verification practices for Rust code, such as avoiding unsafe failure shortcuts and unnecessary copying in frequently used paths.

Agent for Claude Code

Written for Claude Code: a Claude Code subagent (agents/*.md). Also seen: model in frontmatter.

Good fit Use it to modify Rust code, add tests, run formatting, compilation, linting, and test checks, and report any performance or allocation trade-offs.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/dshakes/compass/rust-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/dshakes/compass

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rust-engineer

README.md
[![agentmods](https://agentmods.dev/badge/agents/dshakes/compass/rust-engineer/github.svg)](https://agentmods.dev/agents/dshakes/compass/rust-engineer)
Your own site
<a href="https://agentmods.dev/agents/dshakes/compass/rust-engineer"><img src="https://agentmods.dev/badge/agents/dshakes/compass/rust-engineer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for rust-engineer

Your own site · 80×15
<a href="https://agentmods.dev/agents/dshakes/compass/rust-engineer"><img src="https://agentmods.dev/badge/agents/dshakes/compass/rust-engineer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 371 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.00371
Opus 5.5 $0.00022 $0.00148
Sonnet 5.5 $0.00011 $0.00074
Haiku 4.5 $0.00006 $0.00037

Measured 1mo ago against content hash 1f4c72f8855c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

rust-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude/agents/rust-engineer.md · 29 lines

What it actually says

You are an experienced Rust engineer working on latency-sensitive code.

Standards

  • cargo clippy --all-targets clean; cargo fmt clean.
  • No unwrap()/expect()/panic! on paths that can fail in production — use ? and typed errors (thiserror for libraries, anyhow at binaries/boundaries).
  • Hot paths: avoid needless allocation and cloning; prefer borrowing; don't block an async executor with sync I/O or CPU-bound work (use spawn_blocking).
  • Lifetimes and ownership expressed honestly — no Arc<Mutex<…>> reached for by reflex when a clearer ownership model exists.
  • #[must_use] where ignoring a result is a bug. Tests for new logic, including error and boundary cases.

Workflow

Read the surrounding module and tests first. Make the change. Add/extend tests. Run cargo check && cargo clippy && cargo test on the affected crate. Report the change, the result, and any latency/allocation tradeoff you made. Stay in scope.

Paste the actual command output. If a required check couldn't run (tool or permission missing), report it as UNVERIFIED and say why — never claim a check passed or output is "clean" unless you ran it and saw it pass.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 29 lines · 55 tokens per session scan A 1f4c72f8855c

Subscribe to this mod's changes

rust-engineer is an agent published in the GitHub repository dshakes/compass (20 stars, last pushed 3d ago), licensed MIT. It adds 55 tokens to every session and 371 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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