IrredenEngine: Agent for Claude Code

.claude/agents/simplify-check-naming.md

simplify-check-naming is an agent for Claude Code from jakildev/IrredenEngine. It costs 81 tokens per session (934 once invoked), scanned A, original, MIT.

A code-review agent that scans newly added declarations for violations of the Irreden Engine's naming conventions and returns a list of findings.

In plain words
What is it for?
Use it from the simplify process to inspect a diff and flag naming issues in changed C++ and shader code.
Why use it?
It catches inconsistent names in components, members, enums, shader files, namespaces, include guards, and related engine code before review is complete.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter; positional $N argument.

This is jakildev/IrredenEngine's own configuration. It tells Claude Code how to work on IrredenEngine itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything IrredenEngine configures →

Reuse

Borrowing it

Nothing to install: this file belongs to jakildev/IrredenEngine. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/jakildev/IrredenEngine/master/.claude/agents/simplify-check-naming.md
Clone the repo
git clone --depth 1 https://github.com/jakildev/IrredenEngine

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for simplify-check-naming

README.md
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Your own site
<a href="https://agentmods.dev/agents/jakildev/irredenengine/simplify-check-naming"><img src="https://agentmods.dev/badge/agents/jakildev/irredenengine/simplify-check-naming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/agents/jakildev/irredenengine/simplify-check-naming"><img src="https://agentmods.dev/badge/agents/jakildev/irredenengine/simplify-check-naming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 934 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.00934
Opus 5.5 $0.00032 $0.00374
Sonnet 5.5 $0.00016 $0.00187
Haiku 4.5 $0.00008 $0.00093

Measured 2d ago against content hash 6a56ff8a89de, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

simplify-check-naming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/simplify-check-naming.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are the naming-convention scanner for the simplify skill. The parent hands you a diff scope; you return findings, nothing else.

Canonical table: docs/agents/CLAUDE-BASELINE.md §"Naming".

Checks

Only identifiers whose declaration line is in the diff's + lines. For each .hpp/.cpp:

  1. Backwards member naming — a private: field with trailing _ (should be m_) or a public: field with m_ (should be trailing _).
  2. A struct/class in namespace IRComponents without the C_ prefix.
  3. A new file in engine/render/src/shaders/ whose basename doesn't start with c_, v_, f_, or g_.
  4. namespace { ... } in a .hpp — the convention is a nested lowercase detail namespace (IRSystem::detail, IRRender::detail).
  5. A feature-named helper namespace in a header (namespace MinimapDetail) instead of plain detail — unless intentionally shared across files as a small named submodule.
  6. Abbreviations in new identifiers (vcIso for viewCenterIso). nit.
  7. A new enum class value not in SCREAMING_SNAKE_CASE (type names stay PascalCase).
  8. An IRPrefab::<Feature>:: function definition (accessor, ensure*Singleton, flip/query helper) inside a engine/prefabs/**/components/component_*.hpp — those headers are data only; accessors belong in a sibling <feature>*.hpp (component_widget_theme.hpp / widget_theme.hpp is the reference pair). A plain-data struct inside an IRPrefab namespace is fine. Detection: awk '/^namespace IRPrefab/{inp=1} /^} \/\/ namespace IRPrefab/{inp=0} inp && /^inline .*\(/{print FILENAME": "$0}' engine/prefabs/irreden/*/components/component_*.hpp (the tree is clean, so every hit is real). In the fix, note the cycle trap: if the feature's main header includes its own system, the accessors need their own third header. needs-fix.
  9. A new .hpp whose guard token is <NAME>_HPP or that uses #pragma once instead of <NAME>_H from the file basename. nit. Exempt: engine/render/include/irreden/render/{metal,opengl}/** and vendored engine/render/third_party/** keep local #pragma once. Live #pragma once deviations elsewhere — don't re-flag, and don't flag a new sibling that follows the local file's convention: engine/render/include/irreden/render/renderer_impl.hpp, engine/video/src/video_backend.hpp, and the engine/script/** headers ir_script.hpp, script/ir_script_types.hpp, script/ir_script_utils.hpp, script/lua_binding_traits.hpp.

Read the full file on GitHub · 68 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 68 lines · 81 tokens per session scan A 6a56ff8a89de

Subscribe to this mod's changes

simplify-check-naming is an agent published in the GitHub repository jakildev/IrredenEngine (10 stars, last pushed today), licensed MIT. It adds 81 tokens to every session and 934 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-07.

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