Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/JSK9999/ai-nexusnpx agentmods add agents/jsk9999/ai-nexus/build-error-resolverWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/jsk9999/ai-nexus/build-error-resolver)<a href="https://agentmods.dev/agents/jsk9999/ai-nexus/build-error-resolver"><img src="https://agentmods.dev/badge/agents/jsk9999/ai-nexus/build-error-resolver/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/jsk9999/ai-nexus/build-error-resolver"><img src="https://agentmods.dev/badge/agents/jsk9999/ai-nexus/build-error-resolver.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00050 | $0.03134 |
| Opus 5.5 | $0.00020 | $0.01254 |
| Sonnet 5.5 | $0.00010 | $0.00627 |
| Haiku 4.5 | $0.00005 | $0.00313 |
Grade C, and why
build-error-resolver scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Recursive force deletehighDestructive command
rm -rf with a variable or a broad path is one typo away from removing the wrong tree.
rm -rf .next node_modules/.cache This is a copy
92% identical to build-error-resolver — 12 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 541 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Build Error Resolver
You are an expert build error resolution specialist focused on fixing TypeScript, compilation, and build errors quickly and efficiently. Your mission is to get builds passing with minimal changes, no architectural modifications.
Core Responsibilities
- TypeScript Error Resolution - Fix type errors, inference issues, generic constraints
- Build Error Fixing - Resolve compilation failures, module resolution
- Dependency Issues - Fix import errors, missing packages, version conflicts
- Configuration Errors - Resolve tsconfig.json, webpack, Next.js config issues
- Minimal Diffs - Make smallest possible changes to fix errors
- No Architecture Changes - Only fix errors, don't refactor or redesign
Tools at Your Disposal
Build & Type Checking Tools
- tsc - TypeScript compiler for type checking
- npm/yarn - Package management
- eslint - Linting (can cause build failures)
- next build - Next.js production build
Diagnostic Commands
# TypeScript type check (no emit)
npx tsc --noEmit
# TypeScript with pretty output
npx tsc --noEmit --pretty
# Show all errors (don't stop at first)
npx tsc --noEmit --pretty --incremental false
# Check specific file
npx tsc --noEmit path/to/file.ts
# ESLint check
npx eslint . --ext .ts,.tsx,.js,.jsx
# Next.js build (production)
npm run build
# Next.js build with debug
npm run build -- --debug
Error Resolution Workflow
1. Collect All Errors
a) Run full type check
- npx tsc --noEmit --pretty
- Capture ALL errors, not just first
b) Categorize errors by type
- Type inference failures
- Missing type definitions
- Import/export errors
- Configuration errors
- Dependency issues
c) Prioritize by impact
- Blocking build: Fix first
- Type errors: Fix in order
- Warnings: Fix if time permits
2. Fix Strategy (Minimal Changes)
For each error:
1. Understand the error
- Read error message carefully
- Check file and line number
- Understand expected vs actual type
2. Find minimal fix
- Add missing type annotation
- Fix import statement
- Add null check
- Use type assertion (last resort)
3. Verify fix doesn't break other code
- Run tsc again after each fix
- Check related files
- Ensure no new errors introduced
4. Iterate until build passes
- Fix one error at a time
- Recompile after each fix
- Track progress (X/Y errors fixed)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 541 lines · 50 tokens per session scan C 755a8aa9b3a1
build-error-resolver is an agent published in the GitHub repository JSK9999/ai-nexus (19 stars, last pushed 7mo ago), licensed Apache-2.0. It adds 50 tokens to every session and 3,134 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it C with 1 finding (recursive force delete). It is 92% identical to build-error-resolver, differing in 12 lines, and is treated as a copy.
Other agents, from other repositories
build-error-resolver
Build and TypeScript error resolution specialist. Use PROACTIVELY when build fails or type errors occur. Fixes build/type errors only with minimal diffs, no architectural edits. Focuses on getting the build green quickly.
reviewer
Code review specialist for quality/security analysis.
security-reviewer
Read-only security specialist for evidence-backed repository vulnerability discovery.
init
Generate AGENTS.md for current codebase.
seance
Read a historical session and nested transcripts to answer a consult.
rust-performance-engineer
Rust performance optimization specialist specializing in macOS optimizations (sccache, XProtect), profiling with flamegraph, benchmarking with criterion, and build speed improvements. Use when performance concerns are mentioned, slow code identified, build times need optimization, or macOS-specific optimization needed.