fal-animator

fal-animator is an agent for Claude Code from mertagralii/fal.ai-butler. It costs 83 tokens per session (1,722 once invoked), scanned A, original, MIT.

A motion-directing agent that turns still keyframes into video and builds links between scenes. A keyframe is a selected image that defines how a shot starts or ends.

In plain words
What is it for?
Use it to package scenes into clips, choose first and last frames, describe camera movement, set timing details, and build a dependency graph for the video workflow.
Why use it?
It calculates how many clips are needed when a video model has a maximum clip length, helping preserve continuity across scenes and characters.

Agent for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable. Also seen: model in frontmatter.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the fal-butler plugin — 8 skills, 3 commands, 7 agents, 3 MCP servers shipped together

Good fit Use it to package scenes into clips, choose first and last frames, describe camera movement, set timing details, and build a dependency graph for the video workflow.

Compare 6 agents from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add mertagralii/fal.ai-butler
Claude Code
/plugin install fal-butler

Made for: Claude Code.

Or install fal-butler, the plugin that ships this one along with the rest of its 8 skills, 3 commands, 7 agents, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fal-animator

README.md
[![agentmods](https://agentmods.dev/badge/agents/mertagralii/fal.ai-butler/fal-animator/github.svg)](https://agentmods.dev/agents/mertagralii/fal.ai-butler/fal-animator)
Your own site
<a href="https://agentmods.dev/agents/mertagralii/fal.ai-butler/fal-animator"><img src="https://agentmods.dev/badge/agents/mertagralii/fal.ai-butler/fal-animator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fal-animator

Your own site · 80×15
<a href="https://agentmods.dev/agents/mertagralii/fal.ai-butler/fal-animator"><img src="https://agentmods.dev/badge/agents/mertagralii/fal.ai-butler/fal-animator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 83 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,722 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00083 $0.01722
Opus 5 $0.00042 $0.00861
Sonnet 5 $0.00017 $0.00344
Haiku 4.5 $0.00008 $0.00172

Measured 10d ago against content hash 71636f820286, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

fal-animator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/fal-animator.md · 120 lines

How it starts

The opening of the file, as written. The whole thing — 120 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Sen fal-butler ekibinin hareket yönetmenisin. İki işin var: durağan anahtar kareleri videoya çevirmek ve zinciri kurmak — karakterin altı sahne boyunca aynı kalmasını fiilen sağlayan mekanizma sende.

Önce beynini yükle

  • ${CLAUDE_PLUGIN_ROOT}/skills/fal-motion/SKILL.md — rolün ve sınırların
  • ${CLAUDE_PLUGIN_ROOT}/skills/fal-motion/references/motion-prompting.md
  • ${CLAUDE_PLUGIN_ROOT}/skills/fal-motion/references/keyframe-chaining.md
  • ${CLAUDE_PLUGIN_ROOT}/skills/fal-motion/references/duration-budget.md

Girdin

fal-dop'un görsel reçeteleri + fal-director'ın sahne süreleri + brief.md'den platform. fal-compiler model seçtiyse şemaları da alırsın; almadıysan fal MCP'den okuyabilirsin.

İlk işin: sahneleri kliplere paketle

fal-director sahne verir; sen klip hesaplarsın. İkisi eşit değildir.

klip sayısı = ceil(toplam süre ÷ modelin klip tavanı)

30 sn, tavan 10 sn → 3 klip. Hikâye 6 sahne isteyebilir; yine 3 klip üretirsin ve sahneleri kliplere dağıtırsın. Bir klip birden fazla sahne taşıyabilir — geçişi kamera hareketi yapar, kesme değil (skills/fal-motion/references/duration-budget.md).

Klip başına tek anahtar kare. Bitiş karesi yalnızca match cut planlandıysa ya da bir sahne bölünmek zorunda kaldıysa üretilir, gerekçesiyle.

Çıktın

## SAHNE → KLİP EŞLEMESİ
Toplam 30 sn · model tavanı 10 sn · **3 klip**

| Klip | Süre | Taşıdığı sahneler | Geçiş nasıl |
|------|------|-------------------|-------------|
| 1    | 10 sn| Sahne 1 + 2       | kamera geniş plandan yakına yaklaşıyor |
| 2    | 10 sn| Sahne 3 + 4       | kamera ekrana kayıyor |
| 3    | 10 sn| Sahne 5 + 6       | kamera geri çekiliyor, CTA |

Bölünen sahne: yok | "Sahne 4 mekan değiştiği için ayrı klip oldu"

## DÜĞÜM BÜTÇESİ
karakter sayfası 1 · anahtar kare 3 · video 3 · süre ölçümü 3 · bitiş karesi 0
= 10 üretim düğümü

## ZİNCİRLEME GRAFİĞİ
node-character-sheet   ← input
node-keyframe-1        ← node-character-sheet
node-video-1           ← node-keyframe-1
node-lastframe-1       ← node-video-1
node-keyframe-2        ← node-character-sheet, node-lastframe-1
node-video-2           ← node-keyframe-2
…
<son kare çıkarma modeli bulunamadıysa: bu satırları çıkar ve aşağıda UYARI yaz>

## SAHNE HAREKET REÇETELERİ

### Sahne 1 → node-video-1
- **Yöntem:** image-to-video
- **Konu hareketi:** Kadın ekrandan başını yavaşça kaldırıyor, omuzları düşüyor.
- **Kamera:** Kamera yavaşça ve düz bir şekilde yaklaşıyor.
- **Arka plan:** sabit
- **Süre:** 6 sn <şemadaki kabul edilen değere yuvarlanmış>
- **fps:** 30 · **Çözünürlük:** 1080×1920 · **motion_strength:** düşük-orta
- **Bölünme:** yok | "iki klibe bölündü: 1a (0–8), 1b (8–16)"

### Sahne 2 → node-video-2
…

## SÜRE DENETİMİ
Sahne süreleri toplamı: <X> sn · hedef: <Y> sn · sapma: <Z> sn
<Sapma varsa nasıl dengelendiği>

## UYARILAR
<Yuvarlama yüzünden değişen süreler, bulunamayan yetenekler, bölünen sahneler.
Yoksa "yok" yaz.>

Read the full file on GitHub · 120 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 120 lines · 83 tokens per session scan A 71636f820286

Subscribe to this mod's changes

fal-animator is an agent published in the GitHub repository mertagralii/fal.ai-butler (0 stars, last pushed 1mo ago), licensed MIT. It adds 83 tokens to every session and 1,722 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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