Adastrea-MCP: Agent for Claude Code

.github/agents/unreal-engine.md

unreal_engine is an agent for Claude Code from Mittenzx/Adastrea-MCP. It costs 55 tokens per session (5,795 once invoked), scanned A, original, no licence file.

A specialist agent for Unreal Engine 5.6 and later, working with C++ and Blueprint code for the Adastrea space-flight game.

In plain words
What is it for?
Use it to develop or manage Adastrea gameplay and engine code in C++ or Blueprint.
Why use it?
It applies the project's stated coding standards and uses Adastrea-specific tools to understand and manage the game.

Agent for Claude Code

Written for Claude Code: a Claude Code subagent (agents/*.md).

This is Mittenzx/Adastrea-MCP's own configuration. It tells Claude Code how to work on Adastrea-MCP itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Adastrea-MCP configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Mittenzx/Adastrea-MCP. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Mittenzx/Adastrea-MCP/main/.github/agents/unreal-engine.md
Clone the repo
git clone --depth 1 https://github.com/Mittenzx/Adastrea-MCP

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unreal_engine

README.md
[![agentmods](https://agentmods.dev/badge/agents/mittenzx/adastrea-mcp/unreal-engine/github.svg)](https://agentmods.dev/agents/mittenzx/adastrea-mcp/unreal-engine)
Your own site
<a href="https://agentmods.dev/agents/mittenzx/adastrea-mcp/unreal-engine"><img src="https://agentmods.dev/badge/agents/mittenzx/adastrea-mcp/unreal-engine/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for unreal_engine

Your own site · 80×15
<a href="https://agentmods.dev/agents/mittenzx/adastrea-mcp/unreal-engine"><img src="https://agentmods.dev/badge/agents/mittenzx/adastrea-mcp/unreal-engine.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 5,795 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.05795
Opus 5 $0.00028 $0.02898
Sonnet 5 $0.00011 $0.01159
Haiku 4.5 $0.00006 $0.00579

Measured 9d ago against content hash af1d53b93539, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

unreal_engine scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/agents/unreal-engine.md · 818 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 818 lines · 55 tokens per session scan A af1d53b93539

Subscribe to this mod's changes

unreal_engine is an agent published in the GitHub repository Mittenzx/Adastrea-MCP (1 stars, last pushed 7mo ago), with no licence file. It adds 55 tokens to every session and 5,795 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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