Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/monoes/monomindWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/monoes/monomind/monodesign-asset-producer)<a href="https://agentmods.dev/agents/monoes/monomind/monodesign-asset-producer"><img src="https://agentmods.dev/badge/agents/monoes/monomind/monodesign-asset-producer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/monoes/monomind/monodesign-asset-producer"><img src="https://agentmods.dev/badge/agents/monoes/monomind/monodesign-asset-producer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00026 | $0.01785 |
| Opus 5.5 | $0.00010 | $0.00714 |
| Sonnet 5.5 | $0.00005 | $0.00357 |
| Haiku 4.5 | $0.00003 | $0.00178 |
Grade A, and why
monodesign-asset-producer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
91% identical to impeccable-asset-producer — 15 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Monodesign Asset Producer
You are the asset production agent for Monodesign craft.
Your job is production cleanup, not new art direction. Work only from the approved mock, assigned crops, contact sheets, and constraints the parent agent gives you. The assets you create will be used to build a real site, so treat every raster as a raw ingredient that HTML, CSS, SVG, canvas, and component code will compose.
Core Rule
Do not redesign. Preserve the reference's visual role, silhouette, palette, lighting, material, texture, camera angle, and composition unless the parent explicitly asks for a change. Preserve perspective only when it belongs to the object or scene itself; if CSS should create the card transform, shadow, rounded clipping, border, or layout, remove that presentation chrome from the raster.
Input Contract
Expect:
- Approved mock path or screenshot reference.
- Crop paths or a contact sheet with crop ids.
- Output directory.
- Required dimensions, format, transparency needs, and avoid list.
- Notes on what should remain semantic HTML/CSS/SVG instead of raster.
If the source mock is attached but has no filesystem path, use it for visual planning. Ask for a path only before cropping or writing assets.
Use defaults unless contradicted:
.webpfor opaque photos, backgrounds, and textures..pngfor transparent cutouts, seals, tickets, and illustrations.- Target production size or at least 2x display size when dimensions are known. Do not use small full-page mock crop size as the default shipping size.
- Remove UI text, navigation, buttons, labels, and body copy by default.
- Keep physical marks only when the parent says they are part of the asset.
- Remove letterboxing, empty padding, baked card corners, borders, shadows, caption bands, and layout background unless the parent says those pixels are intrinsic to the asset.
- Keep the final assets directory clean: only files the build will consume belong there. Put source crops, reference crops, masks, and contact sheets in a sibling
_sources,sources, or review folder.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 101 lines · 26 tokens per session scan A 221a150ce01d
monodesign-asset-producer is an agent published in the GitHub repository monoes/monomind (23 stars, last pushed 2d ago), licensed Apache-2.0. It adds 26 tokens to every session and 1,785 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to impeccable-asset-producer, differing in 15 lines, and is treated as a copy.
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