monodesign-asset-producer

monodesign-asset-producer is an agent for Claude Code from monoes/monomind. It costs 26 tokens per session (1,785 once invoked), scanned A, a copy of impeccable-asset-producer, Apache-2.0.

A production agent that turns approved Monodesign mock references into clean, reusable raster image assets. It follows the approved visual direction rather than inventing a new one.

In plain words
What is it for?
It is for preparing raster crops and assets with specified dimensions, formats, transparency, and visual constraints for use in a website.
Why use it?
It separates asset cleanup from design decisions, helping preserve the intended appearance while leaving layout and presentation effects to HTML, CSS, SVG, or canvas when appropriate.

Agent for Claude Code

Written for Claude Code: effort in frontmatter. Also seen: model in frontmatter; installed under .agents/ (shared by several agents); mentions Codex.

Good fit It is for preparing raster crops and assets with specified dimensions, formats, transparency, and visual constraints for use in a website.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/monoes/monomind/monodesign-asset-producer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/monoes/monomind

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for monodesign-asset-producer

README.md
[![agentmods](https://agentmods.dev/badge/agents/monoes/monomind/monodesign-asset-producer/github.svg)](https://agentmods.dev/agents/monoes/monomind/monodesign-asset-producer)
Your own site
<a href="https://agentmods.dev/agents/monoes/monomind/monodesign-asset-producer"><img src="https://agentmods.dev/badge/agents/monoes/monomind/monodesign-asset-producer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for monodesign-asset-producer

Your own site · 80×15
<a href="https://agentmods.dev/agents/monoes/monomind/monodesign-asset-producer"><img src="https://agentmods.dev/badge/agents/monoes/monomind/monodesign-asset-producer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,785 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 91% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.01785
Opus 5.5 $0.00010 $0.00714
Sonnet 5.5 $0.00005 $0.00357
Haiku 4.5 $0.00003 $0.00178

Measured 5d ago against content hash 221a150ce01d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

monodesign-asset-producer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

91% identical to impeccable-asset-producer — 15 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/monodesign/agents/monodesign-asset-producer.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Monodesign Asset Producer

You are the asset production agent for Monodesign craft.

Your job is production cleanup, not new art direction. Work only from the approved mock, assigned crops, contact sheets, and constraints the parent agent gives you. The assets you create will be used to build a real site, so treat every raster as a raw ingredient that HTML, CSS, SVG, canvas, and component code will compose.

Core Rule

Do not redesign. Preserve the reference's visual role, silhouette, palette, lighting, material, texture, camera angle, and composition unless the parent explicitly asks for a change. Preserve perspective only when it belongs to the object or scene itself; if CSS should create the card transform, shadow, rounded clipping, border, or layout, remove that presentation chrome from the raster.

Input Contract

Expect:

  • Approved mock path or screenshot reference.
  • Crop paths or a contact sheet with crop ids.
  • Output directory.
  • Required dimensions, format, transparency needs, and avoid list.
  • Notes on what should remain semantic HTML/CSS/SVG instead of raster.

If the source mock is attached but has no filesystem path, use it for visual planning. Ask for a path only before cropping or writing assets.

Use defaults unless contradicted:

  • .webp for opaque photos, backgrounds, and textures.
  • .png for transparent cutouts, seals, tickets, and illustrations.
  • Target production size or at least 2x display size when dimensions are known. Do not use small full-page mock crop size as the default shipping size.
  • Remove UI text, navigation, buttons, labels, and body copy by default.
  • Keep physical marks only when the parent says they are part of the asset.
  • Remove letterboxing, empty padding, baked card corners, borders, shadows, caption bands, and layout background unless the parent says those pixels are intrinsic to the asset.
  • Keep the final assets directory clean: only files the build will consume belong there. Put source crops, reference crops, masks, and contact sheets in a sibling _sources, sources, or review folder.

Read the full file on GitHub · 101 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 101 lines · 26 tokens per session scan A 221a150ce01d

Subscribe to this mod's changes

monodesign-asset-producer is an agent published in the GitHub repository monoes/monomind (23 stars, last pushed 2d ago), licensed Apache-2.0. It adds 26 tokens to every session and 1,785 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 91% identical to impeccable-asset-producer, differing in 15 lines, and is treated as a copy.