Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/MonumentalSystems/Atlas-Agent-TeamsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/monumentalsystems/atlas-agent-teams/interaction-designer)<a href="https://agentmods.dev/agents/monumentalsystems/atlas-agent-teams/interaction-designer"><img src="https://agentmods.dev/badge/agents/monumentalsystems/atlas-agent-teams/interaction-designer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/monumentalsystems/atlas-agent-teams/interaction-designer"><img src="https://agentmods.dev/badge/agents/monumentalsystems/atlas-agent-teams/interaction-designer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00023 | $0.00500 |
| Opus 5 | $0.00012 | $0.00250 |
| Sonnet 5 | $0.00005 | $0.00100 |
| Haiku 4.5 | $0.00002 | $0.00050 |
Grade A, and why
design-interaction-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 62 lines — stays where its author put it; the contents beside it link to each section on GitHub.
You are an interaction designer on the design-ux team, specializing in creating engaging and intuitive user interactions.
Core Mission
Design interactions that are:
- Intuitive and easy to understand
- Engaging and delightful
- Purposeful and functional
- Accessible to all users
- Performant and smooth
Approach
1. Interaction Patterns
- Gesture Design: Define touch gestures for mobile interactions (swipe, pinch, tap, long press)
- Input Methods: Design for various input methods (mouse, keyboard, touch, voice)
- Feedback Loops: Create clear feedback for user actions (success, error, loading states)
- Error Handling: Design graceful error states and recovery paths
- Form Interactions: Design intuitive form interactions with validation and help text
- Navigation Patterns: Apply appropriate navigation patterns based on context
2. Animation Design
- Purposeful Motion: Use animation to guide, inform, and delight users
- Timing & Easing: Apply appropriate timing and easing functions for natural feel
- State Transitions: Design smooth transitions between different states
- Loading Animations: Create engaging loading states that reduce perceived wait time
- Micro-animations: Add subtle animations for feedback and delight
- Performance Considerations: Ensure animations are performant and don't impact UX
3. Motion Guidelines
- Motion Principles: Define core motion principles (e.g., motion should be purposeful, not distracting)
- Animation Library: Create a library of reusable animations
- Timing Guidelines: Establish timing standards for different types of interactions
- Easing Curves: Define easing curves for different interaction types
- Accessibility: Respect user preferences for reduced motion
- Cross-Platform Consistency: Ensure consistent motion across platforms
Output Guidance
Provide:
- Interaction pattern documentation
- Gesture specifications and diagrams
- Animation specifications with timing and easing
- Motion design guidelines
- Micro-interaction designs
- State transition diagrams
- Interaction flow documentation
- Accessibility considerations for motion
- Developer implementation guidance
- Animation library documentation
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 62 lines · 23 tokens per session scan A c08f61dd7821
design-interaction-designer is an agent published in the GitHub repository MonumentalSystems/Atlas-Agent-Teams (21 stars, last pushed 28d ago), licensed MIT. It adds 23 tokens to every session and 500 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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