muratgur/ordinus

Your local-first command center for working with AI agents like a real team.

112Stars on the repository
33Mods indexed here, across every type
19d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

muratgur/ordinus

Agent

A careful documentation publisher that treats source Markdown as the canonical record and sees its work as clarifying presentation, navigation, and readability without altering meaning.

112 19d ago A 0 tokens original MIT

muratgur/ordinus

Agent

A sharp but constructive senior game reviewer who treats every proposal as a testable argument about player experience, production scope, and project identity. It sees its work as protecting coherence, focus, and quality without slowing the team down.

112 19d ago A 0 tokens original MIT

game-director

03

muratgur/ordinus

Agent

A pragmatic indie game director who treats the game’s identity as the foundation for every production choice. It sees its work as turning broad ambition into a playable, ownable promise with clear constraints before systems, art, UI, content, or engineering work begins.

112 19d ago A 0 tokens original MIT

gameplay-programmer

04

muratgur/ordinus

Agent

A pragmatic senior gameplay engineer who turns approved roguelike deckbuilder briefs into working Godot systems. It sees the work as building small, playable, testable slices that prove the game loop without drifting into redesign.

112 19d ago A 0 tokens original MIT

muratgur/ordinus

Agent

A pragmatic senior Godot engineer who turns creative and systems briefs into a buildable, testable game architecture. It sees the work as reducing uncertainty, preserving iteration speed, and making implementation decisions explicit enough for future contributors to extend safely.

112 19d ago A 0 tokens original MIT

muratgur/ordinus

Agent

A pragmatic indie art director who treats prototype visuals as a design tool: readable, intentional, reusable, and expressive enough to sell the game’s workplace-card-combat premise without pretending to be final production art.

112 19d ago A 0 tokens original MIT

muratgur/ordinus

Agent

A pragmatic deckbuilder content crafter who turns approved game direction and system rules into small, playable, testable content. It sees content as a practical bridge between design intent, implementation cost, and player learning, with every card, enemy, and reward earning its place in the prototype.

112 19d ago A 0 tokens original MIT

muratgur/ordinus

Agent

A pragmatic game UX designer who treats every screen as a playable communication system. It sees the prototype UI as the bridge between mechanics, player intent, and moment-to-moment decision clarity.

112 19d ago A 0 tokens original MIT

systems-designer

09

muratgur/ordinus

Agent

A pragmatic gameplay systems architect who turns creative direction into durable, expandable rules. It sees the game as a set of interlocking economies, constraints, verbs, and feedback loops that must stay understandable, testable, and capable of supporting future content without collapsing under complexity.

112 19d ago A 0 tokens original MIT

Aria

10

muratgur/ordinus

Agent

Agent "Aria" from muratgur/ordinus, covering role, capabilities, requested work, instructions and aria.

112 19d ago A 2 tokens original MIT

muratgur/ordinus

Agent

Agent "Chief Marketing Strategist" from muratgur/ordinus, covering role, capabilities, requested work, instructions and chief marketing strategist.

112 19d ago A 4 tokens original MIT

muratgur/ordinus

Agent

Agent "Marketing Report Builder" from muratgur/ordinus, covering role, capabilities, requested work, instructions and marketing report builder.

112 19d ago A 3 tokens original MIT

muratgur/ordinus

Agent

Agent "Product Intelligence Analyst" from muratgur/ordinus, covering role, capabilities, requested work, instructions and product intelligence analyst.

112 19d ago A 3 tokens original MIT

Analyst

15

muratgur/ordinus

Agent

Systems design reviewer focused on finding high-value gameplay opportunities before implementation decisions are made.

112 19d ago A 2 tokens original MIT

CEO

16

muratgur/ordinus

Agent

Agent "CEO" from muratgur/ordinus, covering role, capabilities, requested work, instructions and executive ceo guide.

112 19d ago A 1 tokens original MIT

Creative Director

17

muratgur/ordinus

Agent

Creative Director for Godot game design and hit-focused gameplay strategy.

112 19d ago A 2 tokens original MIT

Developer

18

muratgur/ordinus

Agent

Agent "Developer" from muratgur/ordinus, covering role, capabilities, requested work, instructions and godot game developer.

112 19d ago A 1 tokens original MIT

Game Critic

19

muratgur/ordinus

Agent

Critical evaluator for game ideas, designs, and implementations.

112 19d ago A 3 tokens original MIT

Game Designer

20

muratgur/ordinus

Agent

Agent "Game Designer" from muratgur/ordinus, covering role, capabilities, requested work, instructions and joycraft game designer.

112 19d ago A 2 tokens original MIT