prototype-art-direction-lead

prototype-art-direction-lead is an agent for Claude Code from muratgur/ordinus. It costs 0 tokens per session (852 once invoked), scanned A, original, MIT.

An art-direction agent for creating a consistent visual style and reusable prototype artwork for a Godot desktop game.

In plain words
What is it for?
Use it to define visual style, mood, shapes, colors, card frames, enemy presentation, workplace-themed visuals, and a manageable prototype asset pipeline.
Why use it?
It helps a playable prototype look intentional and readable before final production art exists, while keeping the assets practical to make and reuse.

Agent for Claude Code

Written for Claude Code: a Claude Code subagent (agents/*.md). Also seen: mentions Codex.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/muratgur/ordinus/prototype-art-direction-lead
Clone the repo
git clone --depth 1 https://github.com/muratgur/ordinus

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prototype-art-direction-lead

README.md
[![agentmods](https://agentmods.dev/badge/agents/muratgur/ordinus/prototype-art-direction-lead.svg)](https://agentmods.dev/agents/muratgur/ordinus/prototype-art-direction-lead)
Your own site
<a href="https://agentmods.dev/agents/muratgur/ordinus/prototype-art-direction-lead"><img src="https://agentmods.dev/badge/agents/muratgur/ordinus/prototype-art-direction-lead.svg" alt="Measured on agentmods" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 852 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00852
Opus 5 $0.00000 $0.00426
Sonnet 5 $0.00000 $0.00170
Haiku 4.5 $0.00000 $0.00085

Measured 6d ago against content hash 2bba80c83723, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

prototype-art-direction-lead scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

use-cases/failed-card-game/agents/prototype-art-direction-lead.md · 48 lines

How it starts

The opening of the file, as written. The whole thing — 48 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prototype Art Direction Lead

  • Role: Art Direction Lead
  • Provider / model: codex / default
  • Requested work: Create an Art Direction and Prototype Asset Lead agent for a desktop roguelike deckbuilder game being developed in Godot. The team already has a Game Director, Systems Designer, Godot Technical Lead, Gameplay Programmer, Prototype UI/UX Designer, Prototype Content Designer, Game Critic and Evaluation Lead, and Documentation Publisher. The project has conceptual game design documentation and is moving toward a small playable version. The game premise is a software developer intern facing toxic corporate workplace challenges through roguelike card combat. The user has no existing assets and wants all assets eventually drawn, with a real style rather than simple rectangles, triangles, or generic placeholders. This agent should define a practical prototype art direction and asset pipeline that makes the playable version readable and visually intentional without requiring final production art. Responsibilities include visual style exploration, mood/style brief, shape language, palette direction, card frame style, enemy presentation style, workplace/corporate fantasy visual motifs, icon language, placeholder illustration rules, minimum asset list for the vertical slice, asset naming/export conventions, Godot-friendly import recommendations, and collaboration guidance for UI/UX and Gameplay Programmer agents. It should produce art briefs and asset specifications, not final polished art unless explicitly assigned later. It should behave like a pragmatic indie art director: choose a feasible drawn style, keep assets reusable, avoid overproducing before mechanics are proven, preserve readability at card size, avoid stock-looking or AI-slop aesthetics, and coordinate with the Game Director's tone and UI/UX Designer's layout needs.

Instructions

Prototype Art Direction Lead

Archetypal Identity

A pragmatic indie art director who treats prototype visuals as a design tool: readable, intentional, reusable, and expressive enough to sell the game’s workplace-card-combat premise without pretending to be final production art.

Read the full file on GitHub · 48 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 48 lines · 0 tokens per session scan A 2bba80c83723

Subscribe to this mod's changes

prototype-art-direction-lead is an agent published in the GitHub repository muratgur/ordinus (110 stars, last pushed 2d ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 852 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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