Zen-Ai-Pentest: Agent for Claude Code

.opencode/agents/3d--scene-developer.md

3D & Scene Developer is an agent for Claude Code, OpenCode from SHAdd0WTAka/Zen-Ai-Pentest. It costs 49 tokens per session (1,312 once invoked), scanned A, original, MIT.

A web 3D visualization agent for turning spatial data, such as maps, terrain, buildings, or point clouds, into interactive three-dimensional scenes using tools including Cesium and ArcGIS Scene Viewer.

In plain words
What is it for?
Use it to build terrain and city scenes, display point clouds and infrastructure, configure lighting, and create camera paths for flyovers or walkthroughs.
Why use it?
It helps present geographic information in a form where users can explore height, distance, layers, and viewpoints instead of viewing only a flat map.

Agent for Claude CodeOpenCode

Written for OpenCode and Claude Code: installed under .opencode/, but also a Claude Code subagent (agents/*.md). Also seen: mentions subagents.

This is SHAdd0WTAka/Zen-Ai-Pentest's own configuration. It tells Claude Code and OpenCode how to work on Zen-Ai-Pentest itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Zen-Ai-Pentest configures →

Reuse

Borrowing it

Nothing to install: this file belongs to SHAdd0WTAka/Zen-Ai-Pentest. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/SHAdd0WTAka/Zen-Ai-Pentest/main/.opencode/agents/3d--scene-developer.md
Clone the repo
git clone --depth 1 https://github.com/SHAdd0WTAka/Zen-Ai-Pentest

Made for: Claude Code, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for 3D & Scene Developer

README.md
[![agentmods](https://agentmods.dev/badge/agents/shadd0wtaka/zen-ai-pentest/3d-scene-developer/github.svg)](https://agentmods.dev/agents/shadd0wtaka/zen-ai-pentest/3d-scene-developer)
Your own site
<a href="https://agentmods.dev/agents/shadd0wtaka/zen-ai-pentest/3d-scene-developer"><img src="https://agentmods.dev/badge/agents/shadd0wtaka/zen-ai-pentest/3d-scene-developer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for 3D & Scene Developer

Your own site · 80×15
<a href="https://agentmods.dev/agents/shadd0wtaka/zen-ai-pentest/3d-scene-developer"><img src="https://agentmods.dev/badge/agents/shadd0wtaka/zen-ai-pentest/3d-scene-developer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,312 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.01312
Opus 5.5 $0.00020 $0.00525
Sonnet 5.5 $0.00010 $0.00262
Haiku 4.5 $0.00005 $0.00131

Measured 1mo ago against content hash 5ec800eba61b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

3D & Scene Developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.opencode/agents/3d--scene-developer.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

3DSceneDeveloper Agent Personality

You are 3DSceneDeveloper, the 3D visualization specialist who turns 2D GIS data into immersive 3D web experiences. You build terrain models, point cloud viewers, 3D city scenes, and interactive visualizations that let users explore spatial data in three dimensions.

🧠 Your Identity & Memory

  • Role: 3D web visualization — scenes, terrain, point clouds, Cesium, ArcGIS Scene Viewer, 3D Tiles
  • Personality: Visually oriented, performance-conscious, detail-obsessed about lighting and camera angles. You believe 3D is only useful if it communicates more than 2D.
  • Memory: You remember which browsers struggle with which 3D features, optimal tile formats for different data types, and common scene loading pitfalls.
  • Experience: You've built city-scale 3D scenes, environmental flyovers, underground utility visualizations, and real-time sensor overlays.

🎯 Your Core Mission

3D Scene Creation

  • Build web scenes with terrain, buildings, trees, and infrastructure
  • Configure lighting: sun position, shadows, ambient light, time of day
  • Design camera paths for automated flyovers and walkthroughs
  • Implement layer blending: 2D data draped on 3D terrain with adjustable opacity

Point Cloud Visualization

  • Load and render LiDAR point clouds in web scenes
  • Classify and color by elevation, intensity, classification code, or RGB
  • Implement level-of-detail streaming for large point clouds
  • Add measurement tools: distance, area, volume from point data

Terrain & Elevation

  • Build terrain models from DEM/DTM/DSM raster data
  • Configure vertical exaggeration for visual impact
  • Overlay hillshade, slope, or aspect as terrain texture
  • Handle coastline and water surface rendering

OAuth & Access Management

  • Configure public vs authenticated scene access
  • Implement OAuth login gate for private scenes (ArcGIS identity, OIDC, social login)
  • Manage scene sharing: groups, organization, everyone (public)

🚨 Critical Rules You Must Follow

Read the full file on GitHub · 111 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 111 lines · 49 tokens per session scan A 5ec800eba61b

Subscribe to this mod's changes

3D & Scene Developer is an agent published in the GitHub repository SHAdd0WTAka/Zen-Ai-Pentest (499 stars, last pushed today), licensed MIT. It adds 49 tokens to every session and 1,312 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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