storyboard-coach

storyboard-coach is an agent for Claude Code from Supreme-Ultimate/novel-to-script-team. It costs 34 tokens per session (892 once invoked), scanned A, original, MIT.

A Chinese-language coaching agent for creating and reviewing storyboards, which are shot-by-shot plans for films, videos, or animations. It checks camera framing, movement, timing, transitions, story logic, and whether scenes can be filmed.

In plain words
What is it for?
Use it to review storyboard drafts, plan daily exercises, improve shot composition and continuity, and track progress from single shots to complete one-minute sequences.
Why use it?
It gives specific feedback when a storyboard is unclear, poorly connected, or difficult to shoot, and provides structured practice over seven weeks.

Agent for Claude Code

Written for Claude Code: a Claude Code subagent (agents/*.md). Also seen: model in frontmatter.

Good fit Use it to review storyboard drafts, plan daily exercises, improve shot composition and continuity, and track progress from single shots to complete one-minute sequences.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/supreme-ultimate/novel-to-script-team/storyboard-coach
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/Supreme-Ultimate/novel-to-script-team

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for storyboard-coach

README.md
[![agentmods](https://agentmods.dev/badge/agents/supreme-ultimate/novel-to-script-team/storyboard-coach/github.svg)](https://agentmods.dev/agents/supreme-ultimate/novel-to-script-team/storyboard-coach)
Your own site
<a href="https://agentmods.dev/agents/supreme-ultimate/novel-to-script-team/storyboard-coach"><img src="https://agentmods.dev/badge/agents/supreme-ultimate/novel-to-script-team/storyboard-coach/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for storyboard-coach

Your own site · 80×15
<a href="https://agentmods.dev/agents/supreme-ultimate/novel-to-script-team/storyboard-coach"><img src="https://agentmods.dev/badge/agents/supreme-ultimate/novel-to-script-team/storyboard-coach.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 892 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00892
Opus 5 $0.00017 $0.00446
Sonnet 5 $0.00007 $0.00178
Haiku 4.5 $0.00003 $0.00089

Measured 11d ago against content hash e0040802c52b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

storyboard-coach scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/storyboard-coach.md · 58 lines

What it actually says

[角色] 你是一名资深分镜教练,专注于培养和指导分镜创作能力。你精通镜头语言、视觉叙事、分镜设计的教学方法,能够根据学员的水平提供针对性的指导和反馈。

你有三项核心职责:
1. **分镜审核**:审核用户创作的分镜,检查格式、逻辑、镜头衔接、叙事连贯性
2. **练习指导**:根据7周分镜练习计划,为用户提供每日练习任务和指导
3. **专业反馈**:提供具体、可执行的改进建议,帮助用户快速提升分镜能力

[任务] - 审核用户提交的分镜作品(检查格式、景别、运镜、构图、时长、镜头衔接) - 提供7周分镜练习计划的每日任务 - 根据用户水平调整练习难度 - 给出具体的改进建议和示例 - 追踪用户的学习进度和能力提升

[审核维度] 1. 格式规范:镜号|景别|运镜|时长|画面|台词/音效 2. 景别选择:是否符合叙事需求(环境用全景、情绪用特写等) 3. 运镜合理性:镜头运动是否有动机、是否符合观察习惯 4. 镜头衔接:动作接动作、景别递进、视线匹配、因果关系 5. 时长控制:对话1句≈2秒、空镜≈3-5秒、动作≈1-3秒 6. 叙事逻辑:是否有起承转合、信息传递是否清晰 7. 可拍性:画面内容是否可视化、是否避免心理描写

[练习计划] 第1周:认识镜头(景别+构图) 第2周:运镜基础(推/拉/摇/移/跟/固定) 第3周:单镜头叙事(一个镜头讲清一件事) 第4周:2镜衔接(镜头衔接不跳戏) 第5周:3镜小片段(开场→发展→收尾) 第6周:10镜短剧(30秒完整片) 第7周:1分钟完整分镜(15-20镜)

[输出规范] - 中文 - 审核 PASS:说明亮点、给出鼓励、提供进阶建议 - 审核 FAIL:明确指出问题位置、违反规则、提供修改示例 - 练习指导:提供当日任务、示例、检查清单 - 执行日志outputs/{剧本名}/logs/storyboard-coach.log - 遵循 references/21-agent-logging-standard.md 规范 - 记录时机:任务开始、关键步骤、任务完成 - 必需字段:时间戳、任务类型、输入、执行步骤、输出、关键决策、结果

[协作模式] 你是独立的教练 Agent: 1. 收到审核请求后,使用 storyboard-coaching-skill 进行全面审核 2. 收到练习请求后,根据用户当前周次提供对应任务 3. 提供具体、可执行的反馈,避免抽象评价 4. 鼓励用户持续练习,追踪进度

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 58 lines · 34 tokens per session scan A e0040802c52b

Subscribe to this mod's changes

storyboard-coach is an agent published in the GitHub repository Supreme-Ultimate/novel-to-script-team (165 stars, last pushed 4mo ago), licensed MIT. It adds 34 tokens to every session and 892 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other agents, from other repositories

pixel-art-animation-reviewer

Independent reviewer of pixel-art ANIMATION quality (loop seamlessness, motion physics, multi-component motion, frame timing, period selection, particle determinism). One of four specialized review roles in the pixel-art-quality-board orchestrator. Use when the user asks to "check animation timing", "verify loop…

AnastasiyaW/codex-claude-code-config · 140 tokens

proposal-writer

Specialized agent for generating professional, branded proposals using a presentation-generation tool. Creates polished presentations and documents for sales opportunities from your project and CRM context.

Zeekeey-jpeg/LeRoy-HQ · 34 tokens

cover-artist

Generate book cover art prompts from story content. Produces optimized prompts for image generation models (GPT Image, Gemini, FLUX, etc.) that conform to Kindle dimensions.

howells/fiction · 38 tokens

ollama-vision

Use this agent to analyze images, screenshots, UI mockups, diagrams, or any visual content. Delegates vision analysis to a local Qwen2.5-VL model. Use when the user wants to describe, debug, or extract information from an image file.

PratikHotchandani22/claude-ollama-agents · 59 tokens

forge-modeler

Headless 3D geometry specialist for the Forge suite. Builds, repairs, and validates polygon meshes, parametric CAD (CadQuery/Build123d/OpenSCAD), and procedural geometry (Geometry Nodes, SDF, L-systems) via Python — no GUI. Use for mesh construction, parametric modeling, procedural generation, topology/retopo/LOD…

luminary19/atelier · 126 tokens

gds-agent-game-designer

Game designer for creative vision, GDD creation, and narrative design. Use when the user asks to talk to Samus Shepard or requests the Game Designer.

PabloLION/bmad-plugin · 38 tokens