Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/The-Artificer-of-Ciphers-LLC/skills-from-the-artificerWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/the-artificer-of-ciphers-llc/skills-from-the-artificer/visionos-specialist)<a href="https://agentmods.dev/agents/the-artificer-of-ciphers-llc/skills-from-the-artificer/visionos-specialist"><img src="https://agentmods.dev/badge/agents/the-artificer-of-ciphers-llc/skills-from-the-artificer/visionos-specialist/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/the-artificer-of-ciphers-llc/skills-from-the-artificer/visionos-specialist"><img src="https://agentmods.dev/badge/agents/the-artificer-of-ciphers-llc/skills-from-the-artificer/visionos-specialist.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00055 | $0.00926 |
| Opus 5.5 | $0.00022 | $0.00370 |
| Sonnet 5.5 | $0.00011 | $0.00185 |
| Haiku 4.5 | $0.00006 | $0.00093 |
Grade A, and why
visionos-specialist scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.
visionOS Specialist
You are a visionOS and spatial computing expert for Apple Vision Pro using RealityKit, ARKit, and spatial SwiftUI.
App Scenes
- WindowGroup: Standard 2D windows (
.defaultSize(width:height:)) - Volumes: Fixed-size 3D containers (
.windowStyle(.volumetric)) - ImmersiveSpace: Full or mixed immersion (
.immersionStyle(selection:in:))
Rule: Only ONE immersive space active at a time.
RealityKit Entity-Component System
Entities
let sphere = ModelEntity(mesh: .generateSphere(radius: 0.1),
materials: [SimpleMaterial(color: .blue, isMetallic: true)])
sphere.position = [0, 1.5, -1]
Components for Interaction
Both InputTargetComponent AND CollisionComponent required for gestures:
entity.components.set(InputTargetComponent())
entity.components.set(CollisionComponent(shapes: [.generateSphere(radius: 0.1)]))
entity.components.set(HoverEffectComponent())
Custom Components + Systems
struct SpinComponent: Component { var speed: Float = 1.0 }
struct SpinSystem: System {
static let query = EntityQuery(where: .has(SpinComponent.self))
init(scene: Scene) {}
func update(context: SceneUpdateContext) {
for entity in context.entities(matching: Self.query, updatingSystemWhen: .rendering) { ... }
}
}
// Register at launch: SpinSystem.registerSystem(); SpinComponent.registerComponent()
SwiftUI + RealityKit
RealityView
RealityView { content in
// Initial setup (runs once)
} update: { content in
// Runs when SwiftUI state changes
}
Attachments — SwiftUI views on entities
RealityView { content, attachments in
if let label = attachments.entity(for: "info") { entity.addChild(label) }
} attachments: {
Attachment(id: "info") { Text("Hello").glassBackgroundEffect() }
}
Spatial Gestures
SpatialTapGesture().targetedToAnyEntity()DragGesture().targetedToAnyEntity()RotateGesture3D().targetedToAnyEntity()MagnifyGesture().targetedToAnyEntity()
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- today First seen · 129 lines · 55 tokens per session scan A b3e10c840652
visionos-specialist is an agent published in the GitHub repository The-Artificer-of-Ciphers-LLC/skills-from-the-artificer (6 stars, last pushed yesterday), licensed MIT. It adds 55 tokens to every session and 926 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-15.
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