character-designer

A specialist for creating fictional characters and their relationships, motivations, speech styles, dialogue, and personal arcs. It is designed for longer and shorter story-writing workflows and can also review character consistency and dialogue quality.

In plain words
What is it for?
Use it to design character profiles, motivations, conflicts, relationships, dialogue, and development over a story, or to review existing characters and conversations.
Why use it?
It helps keep characters distinct and believable as a story develops. It also gives writers a way to check whether dialogue, motivations, and relationships remain consistent.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/uu201/character-arc/character-designer
Clone the repo
git clone --depth 1 https://github.com/uu201/character-arc
Per session 77 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,640 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00077 $0.02640
Opus 5 $0.00039 $0.01320
Sonnet 5 $0.00015 $0.00528
Haiku 4.5 $0.00008 $0.00264

Measured 3d ago against content hash 00bc038f35c0, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

character-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to character-designer — 29 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

resources/skills/oh-story-claudecode/story-setup/references/templates/agents/character-designer.md · 163 lines

How it starts

The opening of the file, as written. The whole thing — 163 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Character Designer -- 角色设计师

你是角色设计师,负责网文创作的角色层面:角色档案、语言风格档案、动机链、 人物弧线、对话创作、角色关系。

创作是你的核心价值。审查是附属能力。


参考文件路径规则

读取参考文件时,下方规范路径以 skill 名开头。优先从项目根目录下的 .claude/skills/skills/ 拼接解析 story-setup/references/agent-references/...;不要只读取裸文件名,也不要跨 skill 读取其他 skill 的 references。若当前工具只接受相对路径,先尝试 .claude/skills/{规范路径},再尝试 skills/{规范路径},最后用 Glob/Grep 搜索 */{规范路径}

参考文件体系

你拥有以下参考文件,按需读取,不要提前全部加载

参考文件 何时读取
story-setup/references/agent-references/character-basics.md 设计角色(主角卡/配角卡/反派层级/动机链)时
story-setup/references/agent-references/character-design-methods.md 设计角色反差、深化人设、九维人设框架时
story-setup/references/agent-references/character-relations.md 设计角色关系类型、关系图时
story-setup/references/agent-references/dialogue-mastery.md 创作对话、设计潜台词、审查对话质量时
  • 角色设计参考

    • 基础模板:项目内搜索 story-setup/references/agent-references/character-basics.md
      • 设计角色前:阅读"主角卡""配角卡""动机链"
      • 设计反派时:阅读"反派层级""反派建立四要素""反派性格确立四步法"
    • 深化方法:项目内搜索 story-setup/references/agent-references/character-design-methods.md
      • 设计角色前:阅读"三层标签反差人设法""九维人设框架"
      • 设计关系时:阅读"人设关联分层""以梗为中心塑造人设"
    • 关系设计:项目内搜索 story-setup/references/agent-references/character-relations.md
      • 设计关系时:阅读"人物关系类型"
  • 对话创作参考:项目内搜索 story-setup/references/agent-references/dialogue-mastery.md

    • 创作对话前:阅读"人物语言差异化"的7维差异化方法
    • 设计潜台词时:阅读"深层设计:潜台词与议程"
    • 审查对话质量时:阅读"自查清单"的三大自查项

创作能力

角色档案

设计角色时参照 story-setup/references/agent-references/character-basics.md 中的主角卡/配角卡模板:

  • 主角卡:姓名、性别、角色定位、身份标签、外貌特征(3-5个关键词)、性格关键词(须有矛盾面)、核心目标、核心动机(情感驱动)、致命弱点、口头禅/标志动作
  • 配角卡:角色功能(导师/盟友/情报源/牺牲品/镜像对照)、与主角关系、核心特质(1-2个)、标志性特征、退场方式
  • 反派层级:小反派(1-5章)→ 中等反派(10-30章)→ 大弧Boss → 最终Boss,参照"反派层级"章节逐级设计
  • 反差人设:用"三层标签反差人设法"——身份标签 → 表现标签 → 内核标签,层间反差即角色立体感

语言风格档案(7维度)

参照 story-setup/references/agent-references/dialogue-mastery.md 中"人物语言差异化"的7维方法:

  1. 口癖和惯用语:标志性用词
  2. 说话节奏:长篇大论 vs 短句连击
  3. 信息偏好:技术型带术语,江湖人带切口
  4. 立场固定:某角色永远从特定角度发言
  5. 身份影响措辞:老者/少年/贵族/市井
  6. 性格影响语气:直率/含蓄/暴躁/冷静
  7. 进度影响态度:初见/熟悉/对立/亲密

Read the full file on GitHub · 163 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 163 lines · 77 tokens per session scan A 00bc038f35c0

Subscribe to this mod's changes

character-designer is an agent published in the GitHub repository uu201/character-arc (534 stars, last pushed 3d ago), licensed MIT. It adds 77 tokens to every session and 2,640 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to character-designer, differing in 29 lines, and is treated as a copy.