visionTw/godot-ai-harness

AI harness for godot.(cursor and claude code)

2Stars on the repository
56Mods indexed here, across every type
24d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

qa-tester

25

visionTw/godot-ai-harness

Agent Claude Code

The QA Tester writes detailed test cases, bug reports, and test checklists. Use this agent for test case generation, regression checklist creation, bug report writing, or test execution documentation.

not rated 2 24d ago A 41 tokens copy · 100% MIT

release-manager

26

visionTw/godot-ai-harness

Agent Claude Code

Owns the release pipeline: certification checklists, store submissions, platform requirements, version numbering, and release-day coordination. Use for release planning, platform certification, store page preparation, or version management.

not rated 2 24d ago A 43 tokens copy · 100% MIT

security-engineer

27

visionTw/godot-ai-harness

Agent Claude Code

The Security Engineer protects the game from cheating, exploits, and data breaches. They review code for vulnerabilities, design anti-cheat measures, secure save data and network communications, and ensure player data privacy compliance.

not rated 2 24d ago A 45 tokens copy · 100% MIT

sound-designer

28

visionTw/godot-ai-harness

Agent Claude Code

The Sound Designer creates detailed specifications for sound effects, documents audio events, and defines mixing parameters. Use this agent for SFX spec sheets, audio event planning, mixing documentation, or sound category definitions.

not rated 2 24d ago A 44 tokens copy · 97% MIT

systems-designer

29

visionTw/godot-ai-harness

Agent Claude Code

The Systems Designer creates detailed mechanical designs for specific game subsystems -- combat formulas, progression curves, crafting recipes, status effect interactions. Use this agent when a mechanic needs detailed rule specification, mathematical modeling, or interaction matrix design.

not rated 2 24d ago A 49 tokens copy · 100% MIT

technical-artist

30

visionTw/godot-ai-harness

Agent Claude Code

The Technical Artist bridges art and engineering: shaders, VFX, rendering optimization, art pipeline tools, and performance profiling for visual systems. Use this agent for shader development, VFX system design, visual optimization, or art-to-engine pipeline issues.

not rated 2 24d ago A 53 tokens copy · 100% MIT

tools-programmer

31

visionTw/godot-ai-harness

Agent Claude Code

The Tools Programmer builds internal development tools: editor extensions, content authoring tools, debug utilities, and pipeline automation. Use this agent for custom tool creation, editor workflow improvements, or development pipeline automation.

not rated 2 24d ago A 44 tokens copy · 100% MIT

ui-programmer

32

visionTw/godot-ai-harness

Agent Claude Code

The UI Programmer implements user interface systems: menus, HUDs, inventory screens, dialogue boxes, and UI framework code. Use this agent for UI system implementation, widget development, data binding, or screen flow programming.

not rated 2 24d ago A 47 tokens copy · 100% MIT

ux-designer

33

visionTw/godot-ai-harness

Agent Claude Code

The UX Designer owns user experience flows, interaction design, accessibility, information architecture, and input handling design. Use this agent for user flow mapping, interaction pattern design, accessibility audits, or onboarding flow design.

not rated 2 24d ago A 45 tokens copy · 100% MIT

world-builder

34

visionTw/godot-ai-harness

Agent Claude Code

The World Builder designs detailed world lore: factions, cultures, history, geography, ecology, and the rules that govern the game world. Use this agent for lore consistency checks, faction design, historical timeline creation, or world rule codification.

not rated 2 24d ago A 51 tokens copy · 100% MIT

writer

35

visionTw/godot-ai-harness

Agent Claude Code

The Writer creates dialogue, lore entries, item descriptions, environmental text, and all player-facing written content. Use this agent for dialogue writing, lore creation, item/ability descriptions, or in-game text of any kind.

not rated 2 24d ago A 46 tokens copy · 100% MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: