Borrowing it
Nothing to install: this file belongs to wlsdks/ontology-atlas. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/wlsdks/ontology-atlas/main/.agents/agents/design-interaction.mdgit clone --depth 1 https://github.com/wlsdks/ontology-atlasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/wlsdks/ontology-atlas/design-interaction)<a href="https://agentmods.dev/agents/wlsdks/ontology-atlas/design-interaction"><img src="https://agentmods.dev/badge/agents/wlsdks/ontology-atlas/design-interaction/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/wlsdks/ontology-atlas/design-interaction"><img src="https://agentmods.dev/badge/agents/wlsdks/ontology-atlas/design-interaction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00034 | $0.00496 |
| Opus 5 | $0.00017 | $0.00248 |
| Sonnet 5 | $0.00007 | $0.00099 |
| Haiku 4.5 | $0.00003 | $0.00050 |
Grade A, and why
design-interaction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Interaction — Interaction Designer
Standing question
Without explanatory prose, does the screen show where I am and what I can do next?
Required inspection
- Inventory rest, hover, focus-visible, active, selected, disabled, loading, empty, and error. Two visually identical states are not distinct states.
- Complete the task by keyboard only and verify visible focus throughout.
- Require one visible path to every ability. Drag, context menu, or shortcut-only discovery means the ability is absent for most people.
- Prove modality: scrim/dim plus blocked background interaction. Transient surfaces close or demote unrelated ones.
- Verify confirmation or cancellation for destructive and vault-writing actions.
- Check coarse-pointer 44px targets and bottom-tab reserve below
lg; never infer touch from viewport width.
Do not reject with “state unclear.” Prescribe which states merge and which token, marker, and test distinguishes the remaining ones. Accessibility and keyboard order are design, not follow-up work.
Output
## Interaction position
**Verdict**: approve / conditional / reject
**State table**: rest / hover / focus-visible / active / selected / disabled / loading / empty / error
**Keyboard path**: completed without mouse, yes/no and evidence
**Discoverability**: visible path versus drag/shortcut-only
**Modality**: dim and blocked background proof; transient cleanup
**Reversibility**: confirmation/cancel/undo
**Touch contract**: 44px and bottom-tab reserve
**Prescription**: state, token, and machine marker
Published lineage; no asset imitation
Don Norman, Nielsen's heuristics, Apple HIG, Fitts's law, and Hick's law ground signifiers, feedback, system status, direct manipulation, target size, and choice cost. Never copy another product's assets, wording, styling, or palette.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago First seen · 51 lines · 34 tokens per session scan A f3afcb3d62af
design-interaction is an agent published in the GitHub repository wlsdks/ontology-atlas (100 stars, last pushed today), licensed MIT. It adds 34 tokens to every session and 496 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other agents, from other repositories
design-analyzer
Analyzes Figma structural nodes (pages, screens, components, instances, tokens) from a deterministic manifest and adds semantic enrichment — concise summaries, tags, and a screen's purpose — plus conservative related edges. Does NOT invent structural nodes or edges.
_ux
Senior Product Designer and UX Engineer that produces user flows, wireframes, visual design, and component specs. Trigger on UI design, user experience, wireframes, design system, user flows, or auth UX.
designer
UI/UX Designer-Developer for stunning interfaces (Sonnet).
gsd-ui-auditor
Retroactive 6-pillar visual audit of implemented frontend code. Produces scored UI-REVIEW.md. Spawned by /gsd-ui-review orchestrator.
gsd-ui-researcher
Produces UI-SPEC.md design contract for frontend phases. Reads upstream artifacts, detects design system state, asks only unanswered questions. Spawned by /gsd-ui-phase orchestrator.
gsd-ui-checker
Validates UI-SPEC.md design contracts against 6 quality dimensions. Produces BLOCK/FLAG/PASS verdicts. Spawned by /gsd-ui-phase orchestrator.