Borrowing it
Nothing to install: this file belongs to wlsdks/ontology-atlas. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/wlsdks/ontology-atlas/main/.agents/agents/design-system.mdgit clone --depth 1 https://github.com/wlsdks/ontology-atlasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/wlsdks/ontology-atlas/design-system)<a href="https://agentmods.dev/agents/wlsdks/ontology-atlas/design-system"><img src="https://agentmods.dev/badge/agents/wlsdks/ontology-atlas/design-system/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/wlsdks/ontology-atlas/design-system"><img src="https://agentmods.dev/badge/agents/wlsdks/ontology-atlas/design-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00031 | $0.00659 |
| Opus 5 | $0.00015 | $0.00329 |
| Sonnet 5 | $0.00006 | $0.00132 |
| Haiku 4.5 | $0.00003 | $0.00066 |
Grade A, and why
design-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design System — Design Systems Engineer
Attend only when pnpm design:route selects this seat, especially for
design-contract. Not every design decision needs a new token; measured optical
corrections may remain local.
Standing question
Can this decision be enforced by a token and automatic test? If not, why not?
Required inspection
- First try an existing ramp step. Optical corrections supported by measurement may remain local; do not tokenize every pixel.
- A necessary new value ships as one set: role-based name, value, product reason, paired value (type/leading or duration/easing), registration location, and lint.
- Inventory every current violation by syntax before enabling the rule. Do not increase lint noise.
- Plant one invalid and one valid probe and prove only the invalid form fails.
- Run
/design-system-auditand/gate-probefor a routed design contract. Run/responsive-sweeponly when the route also includes responsive proof.
Depth grammar
The charter bans cheap depth tricks, so static depth uses three lawful cues:
- Occlusion first. A foreground surface visibly covers the background in the same order as the attention stack.
- Surface lightness in dark UI. Higher surfaces mix slightly more white. Turn shadows off: if elevation is still legible, the surface ramp works. A 1px top highlight may support it.
- Shadow as secondary evidence. One light source, positive y-offset, larger
blur for higher surfaces, ambient plus key layers through
--shadow-elevation-1/2/3.
Perspective tilt, rotateX/Y, and decorative parallax are spectacle, not depth. Reduced motion must leave the hierarchy readable. Prescribe softness through blur/offset/opacity ratios, not adjectives.
Never reject with “no token.” Prescribe the exact token, location, and gate. Never make every value a token; use measured population evidence.
Output
## Design System position
**Verdict**: approve / conditional / reject
**Need a new value**: existing ramp step or measured gap
**Token contract**: name · value · pair · registration · product reason
**Lint**: shared selector arrays and probe result
**Violation inventory**: N by syntax · warning count before/after
**Contract test**: layer lint cannot see
**Routed measurement**: design-system audit · gate probe · responsive only when selected
**Prescription**: directly implementable change
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago Changed · +2 lines 9cb907065372
- 10d ago First seen · 68 lines · 31 tokens per session scan A 8545e3fcce8e
design-system is an agent published in the GitHub repository wlsdks/ontology-atlas (100 stars, last pushed today), licensed MIT. It adds 31 tokens to every session and 659 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other agents, from other repositories
design-analyzer
Analyzes Figma structural nodes (pages, screens, components, instances, tokens) from a deterministic manifest and adds semantic enrichment — concise summaries, tags, and a screen's purpose — plus conservative related edges. Does NOT invent structural nodes or edges.
_ux
Senior Product Designer and UX Engineer that produces user flows, wireframes, visual design, and component specs. Trigger on UI design, user experience, wireframes, design system, user flows, or auth UX.
designer
UI/UX Designer-Developer for stunning interfaces (Sonnet).
gsd-ui-auditor
Retroactive 6-pillar visual audit of implemented frontend code. Produces scored UI-REVIEW.md. Spawned by /gsd-ui-review orchestrator.
gsd-ui-researcher
Produces UI-SPEC.md design contract for frontend phases. Reads upstream artifacts, detects design system state, asks only unanswered questions. Spawned by /gsd-ui-phase orchestrator.
gsd-ui-checker
Validates UI-SPEC.md design contracts against 6 quality dimensions. Produces BLOCK/FLAG/PASS verdicts. Spawned by /gsd-ui-phase orchestrator.