Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/adilkalam/orcaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/adilkalam/orca/ios-impeccable)<a href="https://agentmods.dev/commands/adilkalam/orca/ios-impeccable"><img src="https://agentmods.dev/badge/commands/adilkalam/orca/ios-impeccable/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/adilkalam/orca/ios-impeccable"><img src="https://agentmods.dev/badge/commands/adilkalam/orca/ios-impeccable.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00177 | $0.04139 |
| Opus 5.5 | $0.00071 | $0.01656 |
| Sonnet 5.5 | $0.00035 | $0.00828 |
| Haiku 4.5 | $0.00018 | $0.00414 |
Grade A, and why
ios-impeccable scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/ios-impeccable — iOS/SwiftUI Design Lane (three tiers)
The canon is ~/.claude/docs/reference/design-lane.md — the tier model, the precedence order
(owner > aesthetic > detector), the aesthetic-capture protocol, and the shared T1/T2 mechanics are
defined THERE, once. This command routes a .swift design request to a tier and executes it with
the iOS deltas below. It restates nothing from the canon except the T0 banned-core (§2 —
deliberately inlined so T0 never depends on a skill load).
Additive composition: /ios-impeccable is an OVERLAY, not a replacement. /ios keeps owning
correctness / architecture / build / visual; this lane owns aesthetic / felt-state / design-DNA
(ios-design-validator fills the design-dna-guardian role for iOS). Neither blocks the other.
1. Routing
Explicit flags are deterministic:
| Argument | Tier |
|---|---|
--tweak |
T0 (§2) |
--layout --typeset --colorize --bolder --quieter --delight --harden --polish --distill --adapt --clarify --animate |
T1 (§3) for that verb |
--full |
T2 (§4) |
Freeform (no flag): classify in one line, then go — a well-defined single-verb intent -> T1; multi-verb / thin brief / whole-screen -> T2.
BIAS-TO-FAST (canon §Routing): when in doubt, route DOWN a tier. Wrong-fast is caught instantly by the owner's live eye on the simulator; wrong-slow burns 20 minutes of machinery on a one-line change.
Excluded from the iOS subset: --overdrive and --threejs (no clean SwiftUI analogue —
Metal/SceneKit is out of scope), and --optimize (also excluded — it was silently dropped from the
iOS verb list before; that exclusion is now explicit). If the owner asks for one, say so and offer
the nearest verb (delight/animate for motion energy, harden/polish for optimize-type asks).
The standalone verb skills (/layout, /typeset, ...) are in-thread craft references WITHOUT the
judge or the detector floor — NOT an enforced path. Enforcement (fresh judge + gate + hook floor)
exists only here: /ios-impeccable --<verb> (T1) or T2.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 215 lines · 177 tokens per session scan A ab8bb7469d1d
ios-impeccable is a command published in the GitHub repository adilkalam/orca (2 stars, last pushed 4d ago), licensed MIT. It adds 177 tokens to every session and 4,139 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other commands, from other repositories
erne-animate
ERNE — Implement animations using the ui-designer agent with Reanimated and Gesture Handler.
port_to_platform
Take an existing design or implementation to another platform (iOS ↔ Android ↔ macOS ↔ web) — porting the intent and IA, not the components.
design-implement
Build or refine a React Native screen to parity with an in-repo design artifact using code-first references.
kmp-update-design-system
Compares the current KMP project's :core:designsystem/components against the reference implementations in the kmp-compose-design-system skill and applies safe updates.
design-mobile
Design a mobile screen or flow. This command never writes SwiftUI or Compose — the deliverable is a device-framed HTML mockup plus a handoff spec for the platform developer.
mobile
Start mobile design workflow.