Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/JubaKitiashvili/everything-react-native-expoWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/jubakitiashvili/everything-react-native-expo/erne-animate)<a href="https://agentmods.dev/commands/jubakitiashvili/everything-react-native-expo/erne-animate"><img src="https://agentmods.dev/badge/commands/jubakitiashvili/everything-react-native-expo/erne-animate/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/jubakitiashvili/everything-react-native-expo/erne-animate"><img src="https://agentmods.dev/badge/commands/jubakitiashvili/everything-react-native-expo/erne-animate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00021 | $0.00525 |
| Opus 5.5 | $0.00008 | $0.00210 |
| Sonnet 5.5 | $0.00004 | $0.00105 |
| Haiku 4.5 | $0.00002 | $0.00052 |
Grade A, and why
erne-animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/erne-animate — Implement Animations
You are executing the /erne-animate command. Use the ui-designer agent to implement animations.
Process
-
Understand the animation goal — What should animate? Transition, gesture, layout change, micro-interaction?
-
Choose the right tool:
- Reanimated — Complex, performance-critical animations (runs on UI thread)
- Animated (built-in) — Simple opacity/transform (limited, prefer Reanimated)
- LayoutAnimation — Automatic layout transitions
- Moti — Declarative animations with Reanimated under the hood
- CSS transitions (NativeWind v5) — Simple state-driven transitions
-
Implement with worklets — Keep animation logic on the UI thread:
import Animated, {
useSharedValue,
useAnimatedStyle,
withSpring,
withTiming,
} from 'react-native-reanimated';
const offset = useSharedValue(0);
const animatedStyle = useAnimatedStyle(() => ({
transform: [{ translateX: withSpring(offset.value) }],
}));
- Add gesture interaction (if applicable):
import { Gesture, GestureDetector } from 'react-native-gesture-handler';
const pan = Gesture.Pan()
.onUpdate((e) => {
offset.value = e.translationX;
})
.onEnd(() => {
offset.value = withSpring(0);
});
- Verify performance:
- Use
useFrameCallbackor FPS monitor to confirm 60fps - Check that worklets don't bridge to JS thread
- Test on low-end devices
- Use
Animation Patterns Reference
| Pattern | Tool | Example |
|---|---|---|
| Fade in/out | withTiming + opacity |
Screen transitions |
| Spring bounce | withSpring |
Button press feedback |
| Gesture drag | Gesture.Pan + useAnimatedStyle |
Swipeable cards |
| Shared element | expo-router layout animations |
Photo gallery to detail |
| Staggered list | entering/exiting props |
List item appearance |
| Scroll-linked | useAnimatedScrollHandler |
Parallax, collapsing headers |
Output
- Animation implementation code
- Performance verification notes
- Gesture integration (if applicable)
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 71 lines · 21 tokens per session scan A 3d4d15eab85b
erne-animate is a command published in the GitHub repository JubaKitiashvili/everything-react-native-expo (48 stars, last pushed 2d ago), licensed MIT. It adds 21 tokens to every session and 525 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-09.
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