mc-entity
25guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A compatibility note for defining entity attributes in Fabric 1.14.x. Entity attributes are values such as health, speed, or attack strength.
A complete toolkit that helps AI coding assistants such as Cursor and Claude Code write Minecraft mods more effectively.
This repository also configures its own agents. See what MC-AI-Coding-Assistant-Tool tells them →
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A compatibility note for defining entity attributes in Fabric 1.14.x. Entity attributes are values such as health, speed, or attack strength.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to handling events in Fabric 1.14.4, Minecraft's modding framework. It covers event callbacks and registering setup code when a mod starts.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to Fabric API modules used for Minecraft mod development. It covers commands, content registration, and network communication between game components.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A code example for registering a custom fluid in Fabric. A fluid is a liquid or flowing substance that can exist in the Minecraft world.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A command entry for Minecraft game testing, but the available description gives no details about its capabilities.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to building graphical interfaces in Fabric 1.14.4. It covers containers, screens, and the code that connects a screen to its provider.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
Yarn:Item.Settings(maxCount / maxDamage / food),不是 Item.Properties。.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide for adding Kotlin language support to a Fabric Minecraft mod. Kotlin is a programming language that runs on the Java platform and can be used instead of Java for mod code.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide for defining Minecraft loot tables and LootTableProvider code. Loot tables describe what items or rewards appear when something is opened, mined, or defeated.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to Fabric Mixin injection, a way to insert your code into existing Minecraft methods. It covers annotations and configuration files used to choose where the code runs.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to Minecraft JSON models and block states. These files tell the game how blocks and items should look and which model to use in each state.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide for building multiblock structures in Minecraft, where several blocks work together as one machine or feature. It covers the master block that controls the structure and the slave blocks that belong to it.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to networking in Fabric Minecraft mods. It covers sending packets, which are small messages exchanged between the client and server, using PacketByteBuf for their data.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A code example for creating a custom Minecraft particle type. Particles are small visual effects, such as sparks, smoke, or floating magic symbols.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide to adding Minecraft potions and brewing recipes. Potions are drinkable or throwable effects, and brewing recipes define how ingredients create them.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A guide for creating Minecraft crafting recipes in Fabric using JSON files. It covers shaped recipes, which require a pattern, and shapeless recipes, where ingredient order does not matter.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A reference for Minecraft's registration system, focused on Fabric 1.14.4 and different registry types.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A reference for rendering Minecraft entities and blocks on the client, including block-entity renderers, rendering layers, and textures.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A reference for Minecraft resource packs, including pack formats and textures.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
// 1. 创建 SoundEvent private static final SoundEvent MYSOUND = Registry.register( Registry.SOUNDEVENT, new Identifier(MODID, "mysound"), SoundEvent.of(new Identifier(MODID, "mysound")) ).
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A reference for Minecraft structures, templates, and jigsaw systems. Jigsaw structures are modular generated builds assembled from smaller pieces.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A small reference for Minecraft villagers, with an entry point and suggested next steps. The description does not provide enough detail about its exact coverage.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A reference for Minecraft APIs related to weather, thunderstorms, rain, and climate settings for dimensions.
guguzea/MC-AI-Coding-Assistant-Tool
Command Claude Code
A reference for generating Minecraft worlds with the loader API. Its description is too limited to explain the supported jobs reliably.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: