uw-cmd-plan

uw-cmd-plan is a command for Claude Code from IdoCohen560/claude-unity-game-studio. It costs 0 tokens per session (430 once invoked), scanned A, a copy of uw-cmd-plan, MIT.

A planning workflow that breaks a game feature or sprint into ordered tasks with dependencies and acceptance criteria. Acceptance criteria are concrete conditions that show when a task is finished.

In plain words
What is it for?
Use it to plan feature work, organize sprints, identify dependencies, and define what completed work must do.
Why use it?
It turns a large goal into work that can be assigned, tracked, and checked. It also connects tasks to the game's design scenarios and existing systems.

Command for Claude Code

Written for Claude Code: $ARGUMENTS substitution.

Good fit Use it to plan feature work, organize sprints, identify dependencies, and define what completed work must do.

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Install with agentmods
npx agentmods add commands/idocohen560/claude-unity-game-studio/uw-cmd-plan
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/IdoCohen560/claude-unity-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for uw-cmd-plan

README.md
[![agentmods](https://agentmods.dev/badge/commands/idocohen560/claude-unity-game-studio/uw-cmd-plan.svg)](https://agentmods.dev/commands/idocohen560/claude-unity-game-studio/uw-cmd-plan)
Your own site
<a href="https://agentmods.dev/commands/idocohen560/claude-unity-game-studio/uw-cmd-plan"><img src="https://agentmods.dev/badge/commands/idocohen560/claude-unity-game-studio/uw-cmd-plan.svg" alt="Measured on agentmods" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 430 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00430
Opus 5 $0.00000 $0.00215
Sonnet 5 $0.00000 $0.00086
Haiku 4.5 $0.00000 $0.00043

Measured 4d ago against content hash 7a5d730a2851, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

uw-cmd-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to uw-cmd-plan — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

unity-ai-workflow/.claude/commands/uw-cmd-plan.md · 48 lines

What it actually says

/uw-cmd-plan — Planning Workflow

Break a feature or sprint into actionable tasks with clear acceptance criteria.

Steps

1. Define the Feature

Ask the user:

  • What feature or sprint goal are we planning?
  • Which GDD scenario(s) does this map to?
  • Are there dependencies on existing systems?

2. Architecture Check

Read docs/TDD.md to understand:

  • Which assemblies are involved
  • Data flow between systems
  • Any API constraints

3. Task Breakdown

Create a numbered task list with:

  • Task name (action-oriented: "Implement X", "Create Y")
  • Estimated complexity (S/M/L)
  • Dependencies (which tasks must complete first)
  • Acceptance criteria (what "done" looks like)
  • Skill (which skill handles this task)

4. Sprint Structure

## Sprint [N]: [Goal]
**Duration**: [X days/weeks]

| # | Task | Size | Depends On | Skill | Status |
|---|------|------|-----------|-------|--------|
| 1 | Create PlayerHealth SO | S | — | uw-scriptable-object-arch | pending |
| 2 | /uw-cmd-implement-feature: damage system (incl. game feel) | M | 1 | uw-game-feel-integrator | pending |
| 3 | /uw-cmd-implement-feature: health UI (incl. animations) | M | 1 | uw-ui-toolkit-binder | pending |
| 4 | Write health edge-case tests | S | 2 | uw-unity-test-runner | pending |

Game feel is embedded inside each /uw-cmd-implement-feature task — not a separate row. If deferred, mark with TODO(gamefeel).

5. Output

  • Updated docs/SprintPlan.md
  • If Linear MCP is connected, create tasks in Linear
  • Task dependency graph (optional)

$ARGUMENTS

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 48 lines · 0 tokens per session scan A 7a5d730a2851

Subscribe to this mod's changes

uw-cmd-plan is a command published in the GitHub repository IdoCohen560/claude-unity-game-studio (18 stars, last pushed 2mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 430 tokens. A static security scan graded it A with 0 findings. It is 100% identical to uw-cmd-plan, differing in 0 lines, and is treated as a copy.