Borrowing it
Nothing to install: this file belongs to meta-quest/webxr-first-steps. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/meta-quest/webxr-first-steps/main/.opencode/commands/setup-meta-quest-tools.mdgit clone --depth 1 https://github.com/meta-quest/webxr-first-stepsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/meta-quest/webxr-first-steps/setup-meta-quest-tools)<a href="https://agentmods.dev/commands/meta-quest/webxr-first-steps/setup-meta-quest-tools"><img src="https://agentmods.dev/badge/commands/meta-quest/webxr-first-steps/setup-meta-quest-tools/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/meta-quest/webxr-first-steps/setup-meta-quest-tools"><img src="https://agentmods.dev/badge/commands/meta-quest/webxr-first-steps/setup-meta-quest-tools.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00000 | $0.00055 |
| Opus 5.5 | $0.00000 | $0.00022 |
| Sonnet 5.5 | $0.00000 | $0.00011 |
| Haiku 4.5 | $0.00000 | $0.00006 |
Grade A, and why
setup-meta-quest-tools scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to setup-meta-quest-tools — 4 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
Set up Meta Quest Agentic Tools
Run:
npx -y @meta-quest/metavr mcp install open-code
Then inspect AGENTS.md and use the metavr MCP server for Quest/Horizon OS tasks.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago Changed 6aca21faa138
- 1mo ago First seen · 10 lines · 0 tokens per session scan A 654e88af35c9
setup-meta-quest-tools is a command published in the GitHub repository meta-quest/webxr-first-steps (178 stars, last pushed 1mo ago), licensed MIT. It costs nothing until one of its globs matches a file; then it loads 55 tokens. A static security scan graded it A with 0 findings. It is 100% identical to setup-meta-quest-tools, differing in 4 lines, and is treated as a copy.
Other commands, from other repositories
setup-meta-quest-agentic-tools
Set up this repository for Meta Quest agentic development.
debug-on-quest
Help debug this sample on a Meta Quest device.
sim
Run the EmbodiedGen simulation rendering workflow with sim-cli.
combat-design
Design or revise combat rules, variables, readability, and tuning direction.
ui-flow-review
Review menus, HUD, navigation, and player flow from a UX perspective.
web-build-fix
Diagnose and resolve web build, bundling, or deployment issues.