animate

animate is a command for coding agents from obiwancenobi/klamben. It costs 23 tokens per session (341 once invoked), scanned A, original, Apache-2.0.

A command for adding restrained motion to Flutter screens, such as transitions, switching effects, and hero animations.

In plain words
What is it for?
Use it to animate screen entrances, navigation between matching elements, and simple property changes with shared timing rules.
Why use it?
It gives a static interface movement while limiting distraction and preserving reduced-motion accessibility settings.

Command

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/obiwancenobi/klamben/animate
Clone the repo
git clone --depth 1 https://github.com/obiwancenobi/klamben

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for animate

README.md
[![agentmods](https://agentmods.dev/badge/commands/obiwancenobi/klamben/animate.svg)](https://agentmods.dev/commands/obiwancenobi/klamben/animate)
Your own site
<a href="https://agentmods.dev/commands/obiwancenobi/klamben/animate"><img src="https://agentmods.dev/badge/commands/obiwancenobi/klamben/animate.svg" alt="Measured on agentmods" height="20"></a>
Per session 23 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 341 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.00341
Opus 5 $0.00012 $0.00170
Sonnet 5 $0.00005 $0.00068
Haiku 4.5 $0.00002 $0.00034

Measured 5d ago against content hash 23768389f746, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

animate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/commands/animate.md · 41 lines

What it actually says

/animate

Add motion to a static screen. Restraint-first.

When to use

  • User says "this feels flat" / "add some life" / "animate the X"
  • After design polish but before ship

Actions

  1. Check design context: If .klamben.md exists in the project root, read it first. Apply the project's brand, platform targets, accessibility tier, and existing patterns to your work below.
  2. Implicit animations first: AnimatedContainer, AnimatedOpacity, AnimatedSwitcher for single-property changes
  3. Hero transitions: Matching pairs across navigation
  4. Enter transitions: FadeTransition + SlideTransition on first build for hero content
  5. Duration tokens: Use Durations.fast/medium/slow from lib/theme/motion.dart (create if missing)
  6. Curves: Curves.easeOutCubic for entry, easeInCubic for exit
  7. Reduced motion: Respect MediaQuery.disableAnimations
  8. Dispose controllers — always

Do NOT

  • Animate more than 2-3 elements at once
  • Use durations over 400ms
  • Use Curves.linear
  • Animate color changes if the theme already handles it (ThemeData transitions are automatic)
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 41 lines · 23 tokens per session scan A 23768389f746

Subscribe to this mod's changes

animate is a command published in the GitHub repository obiwancenobi/klamben (2 stars, last pushed 4mo ago), licensed Apache-2.0. It adds 23 tokens to every session and 341 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other commands, from other repositories