brand

brand is a command for coding agents from Teddy563/mcwrench. It costs 26 tokens per session (327 once invoked), scanned A, original, MIT.

A command for creating a Minecraft server brand kit, including a name, MOTD, ranks, and optional store, Discord, and in-game text in plugin-compatible formats.

In plain words
What is it for?
Use it to create server branding for a chosen game mode and tone, produce MiniMessage and legacy MOTDs, and draft rank or community copy.
Why use it?
It reduces the need to write the same server identity and promotional text separately for each Minecraft plugin or text format.

Command

Installs and runs on its own, but its text points at files inside its plugin — anything it tells you to read at a ${CLAUDE_PLUGIN_ROOT} path is only there once the plugin is installed. Installing the plugin gets both.

Part of the mcwrench plugin — 13 skills, 19 commands, 2 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add commands/teddy563/mcwrench/brand
Clone the repo
git clone --depth 1 https://github.com/Teddy563/mcwrench

Or install mcwrench, the plugin that ships this one along with the rest of its 13 skills, 19 commands, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for brand

README.md
[![agentmods](https://agentmods.dev/badge/commands/teddy563/mcwrench/brand.svg)](https://agentmods.dev/commands/teddy563/mcwrench/brand)
Your own site
<a href="https://agentmods.dev/commands/teddy563/mcwrench/brand"><img src="https://agentmods.dev/badge/commands/teddy563/mcwrench/brand.svg" alt="Measured on agentmods" height="20"></a>
Per session 26 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 327 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00026 $0.00327
Opus 5 $0.00013 $0.00163
Sonnet 5 $0.00005 $0.00065
Haiku 4.5 $0.00003 $0.00033

Measured 3d ago against content hash 99d586f5d287, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

brand scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

commands/brand.md · 20 lines

What it actually says

Use the server-branding skill to build a brand kit for: $ARGUMENTS

  1. Read skills/_cache/server-profile.json if present (use gamemode for tone, chatFormatter to pick MiniMessage vs legacy). Otherwise ask only for: name (or brainstorm), vibe/tone, gamemode, and which MOTD/chat plugins are in use.
  2. Follow references/format-target-matrix.md to emit each piece in the format its target parses, and build MiniMessage only from references/minimessage-cheatsheet.md. Pick a tone from references/tone-presets.md.
  3. Produce identity + MOTD (both MiniMessage and legacy &#RRGGBB) + rank ladder; add store, Discord, and in-game text if asked. To expand a gradient to legacy hex, run node "${CLAUDE_PLUGIN_ROOT}/skills/server-branding/scripts/format.mjs" --to-legacy "<gradient:#a:#b>text</gradient>".
  4. Hand the rank ladder to permissions-helper for LuckPerms tracks; fetch any unfamiliar plugin keys with learn-plugin-docs. Never invent config keys. Keep store/EULA copy compliant.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 20 lines · 0 tokens per session scan A 99d586f5d287

Subscribe to this mod's changes

brand is a command published in the GitHub repository Teddy563/mcwrench (1 stars, last pushed 10d ago), licensed MIT. It adds 26 tokens to every session and 327 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.