navigation

navigation is a command for Claude Code from YoyoRD/UnityCLI-2022. It costs 0 tokens per session (271 once invoked), scanned A, original, no licence file.

A set of commands for reading and changing the current selection in an editor and for running Unity Search queries. Unity is a development environment commonly used to build games and interactive applications.

In plain words
What is it for?
Use it to read or change the Editor selection and run searches inside Unity projects.
Why use it?
It lets an agent inspect or drive editor navigation and search without destructive operations. The commands run on Unity's main thread, where editor actions are handled.

Command for Claude Code

Written for Claude Code: a Claude Code command (commands/*.md).

Good fit Use it to read or change the Editor selection and run searches inside Unity projects.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/yoyord/unitycli-2022/navigation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/YoyoRD/UnityCLI-2022

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for navigation

README.md
[![agentmods](https://agentmods.dev/badge/commands/yoyord/unitycli-2022/navigation/github.svg)](https://agentmods.dev/commands/yoyord/unitycli-2022/navigation)
Your own site
<a href="https://agentmods.dev/commands/yoyord/unitycli-2022/navigation"><img src="https://agentmods.dev/badge/commands/yoyord/unitycli-2022/navigation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for navigation

Your own site · 80×15
<a href="https://agentmods.dev/commands/yoyord/unitycli-2022/navigation"><img src="https://agentmods.dev/badge/commands/yoyord/unitycli-2022/navigation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 271 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00271
Opus 5.5 $0.00000 $0.00108
Sonnet 5.5 $0.00000 $0.00054
Haiku 4.5 $0.00000 $0.00027

Measured 2mo ago against content hash acff85b2fae2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

navigation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

unity-pipeline/Documentation~/commands/navigation.md · 33 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 33 lines · 0 tokens per session scan A acff85b2fae2

Subscribe to this mod's changes

navigation is a command published in the GitHub repository YoyoRD/UnityCLI-2022 (5 stars, last pushed 3mo ago), with no licence file. It costs nothing until one of its globs matches a file; then it loads 271 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

navigation compared with commands from other repositories

navigation next to 6 commands from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
navigationYoyoRD/UnityCLI-2022Command53mo agononeA0Claude Code
tech-debtstriderZA/OpenCodeGameStudiosCommand114yesterdayMITA9Claude Code
simHorizonRobotics/EmbodiedGenCommand7182mo agoApache-2.0A11Claude Code
team-uistriderZA/OpenCodeGameStudiosCommand114yesterdayMITA11Claude Code
cert-checkMRCalderon3D/everything-game-dev-codeCommand10428d agoMITA11Claude Code
combat-designMRCalderon3D/everything-game-dev-codeCommand10428d agoMITA14Claude Code
ui-flow-reviewMRCalderon3D/everything-game-dev-codeCommand10428d agoMITA15Claude Code