SessionStart
01IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs when a session starts, executing session-start.sh and detect-gaps.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.
AI-powered Unity game development studio for Claude Code - 49 agents, 120+ skills, and a full studio hierarchy that turns a single AI session into a coordinated game dev team. View more about me in my portfolio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs when a session starts, executing session-start.sh and detect-gaps.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs before the agent uses a tool for Bash tool calls, executing validate-commit.sh and validate-push.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs after a tool call finishes for Write and Edit tool calls, executing validate-assets.sh and validate-skill-change.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs when the agent sends a notification, executing notify.sh via bash. From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs before the context is compacted, executing pre-compact.sh via bash. From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs after the context is compacted, executing post-compact.sh via bash. From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs when the agent finishes a response, executing session-stop.sh via bash. From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs when a subagent starts, executing log-agent.sh via bash. From IdoCohen560/claude-unity-game-studio.
IdoCohen560/claude-unity-game-studio
Hook Claude Code
Runs when a subagent finishes, executing log-agent-stop.sh via bash. From IdoCohen560/claude-unity-game-studio.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: