IdoCohen560/claude-unity-game-studio

AI-powered Unity game development studio for Claude Code - 49 agents, 120+ skills, and a full studio hierarchy that turns a single AI session into a coordinated game dev team. View more about me in my portfolio.

22Stars on the repository
209Mods indexed here, across every type
3mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

SessionStart

01

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs when a session starts, executing session-start.sh and detect-gaps.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 100% MIT

PreToolUse

02

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs before the agent uses a tool for Bash tool calls, executing validate-commit.sh and validate-push.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 100% MIT

PostToolUse

03

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs after a tool call finishes for Write and Edit tool calls, executing validate-assets.sh and validate-skill-change.sh via bash (2 commands). From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 100% MIT

Notification

04

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs when the agent sends a notification, executing notify.sh via bash. From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 50% MIT

PreCompact

05

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs before the context is compacted, executing pre-compact.sh via bash. From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 52% MIT

PostCompact

06

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs after the context is compacted, executing post-compact.sh via bash. From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 48% MIT

Stop

07

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs when the agent finishes a response, executing session-stop.sh via bash. From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 52% MIT

SubagentStart

08

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs when a subagent starts, executing log-agent.sh via bash. From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 100% MIT

SubagentStop

09

IdoCohen560/claude-unity-game-studio

Hook Claude Code

One of 10 in settings.json

Runs when a subagent finishes, executing log-agent-stop.sh via bash. From IdoCohen560/claude-unity-game-studio.

not rated 22 3mo ago A tokens not measured copy · 100% MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: