SessionStart
01Hook Claude Code
One of 9 in hooks.json
Runs when a session starts, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
WorkBuddy skills / connectors / experts archive for offline study
Hook Claude Code
One of 9 in hooks.json
Runs when a session starts, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs when you submit a prompt, before the agent sees it, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs when the agent finishes a response, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs on the StopFailure event, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs when a session ends, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs when the agent sends a notification, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs when the agent asks permission for an action, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs on the TaskCreated event, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
Hook Claude Code
One of 9 in hooks.json
Runs when a task is marked completed, executing warroom-hook.cjs via node. From infometa/workbuddyskills.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: