AlterLab_GameForge: Instructions file for Claude Code

CLAUDE.md

AlterLab_GameForge CLAUDE.md is an instructions file for Claude Code from AlterLab-IEU/AlterLab_GameForge. It costs 2,478 tokens per session, scanned A, original, MIT.

A collection of Claude Code skills for making independent games, covering studio roles, development workflows, game engines, and selected genres.

In plain words
What is it for?
It helps plan and design games for Godot, Unity, or Unreal, use genre-specific guidance for roguelikes or narrative games, and coordinate work across game-development roles.
Why use it?
It organizes game-development guidance into specialized roles and processes so an agent can choose instructions suited to the task and engine.

Instructions file for Claude Code

Written for Claude Code: SessionStart hook event. Also seen: mentions CLAUDE.md; mentions subagents; mentions Claude Code.

This is AlterLab-IEU/AlterLab_GameForge's own configuration. It tells Claude Code how to work on AlterLab_GameForge itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything AlterLab_GameForge configures →

Reuse

Borrowing it

Nothing to install: this file belongs to AlterLab-IEU/AlterLab_GameForge. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/AlterLab-IEU/AlterLab_GameForge/main/CLAUDE.md
Clone the repo
git clone --depth 1 https://github.com/AlterLab-IEU/AlterLab_GameForge

Made for: Claude Code.

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Per session 2,478 This file is loaded in full into every session.
When invoked 2,478 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.02478 $0.02478
Opus 5.5 $0.00991 $0.00991
Sonnet 5.5 $0.00496 $0.00496
Haiku 4.5 $0.00248 $0.00248

Measured 1mo ago against content hash 6b61a8a2c8a5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

AlterLab_GameForge CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 225 lines

How it starts

The opening of the file, as written. The whole thing — 225 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AlterLab GameForge -- Indie Game Development Skills for Claude Code

Project Overview

AlterLab GameForge is a collection of 34 production-grade Claude AI skills purpose-built for indie game development. The skills are organized into three categories:

  • 11 Studio Agents -- Specialized roles that emulate a full game studio team
  • 20 Workflow Skills -- Structured processes for common game dev tasks
  • 3 Engine Specialists -- Deep expertise for Godot, Unity, and Unreal Engine

Additionally, 2 genre packs (Roguelike, Narrative) provide genre-specific reference material.

Every skill is grounded in established game design theory (MDA Framework, Self-Determination Theory, Flow Theory, Bartle's Player Types) and delivers structured, actionable output.

Shared Documentation

All skills reference a common knowledge base. These docs provide the theoretical and procedural foundation:

  • @docs/collaboration-protocol.md -- How agents hand off work, share context, and avoid duplication
  • @docs/game-design-theory.md -- MDA Framework, Flow Theory, SDT, Bartle taxonomy, and design lenses
  • @docs/coordination-rules.md -- Turn order, conflict resolution, escalation paths between agents
  • @docs/agent-hierarchy.md -- Reporting structure and decision authority for all 11 agents
  • @docs/coding-standards.md -- Code style, architecture patterns, and engine-specific conventions
  • @docs/workflow-guide.md -- 11-phase development lifecycle mapping all 31 skills to project phases
  • @docs/monetization-ethics.md -- Ethical monetization framework, dark pattern identification, regulatory landscape
  • @docs/engine-comparison.md -- Structured comparison matrix for Godot, Unity, and Unreal Engine
  • @docs/mcp-integrations.md -- MCP server ecosystem for game dev, engine-specific recommendations, setup guides
  • @docs/ai-native-gamedev.md -- AI tools for game development, production-ready vs experimental assessment
  • @docs/genre-pack-spec.md -- Format specification for genre-specific enhancement packs
  • @docs/skill-quality-rubric.md -- 5-dimension quality scoring system for skill evaluation

Read the full file on GitHub · 225 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 225 lines · 2,478 tokens per session scan A 6b61a8a2c8a5

Subscribe to this mod's changes

AlterLab_GameForge CLAUDE.md is an instructions file published in the GitHub repository AlterLab-IEU/AlterLab_GameForge (50 stars, last pushed 7mo ago), licensed MIT. It adds 2,478 tokens to every session, about $0.0099 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other instructions, from other repositories