AlterLab-IEU

302 mods in 11 plugins, 3 repositories, 138 stars between them.

chemistry

02

AlterLab-IEU/AlterLab-Academic-Skills

MCP server Claude CodeCodexCursor +2

The fast, Pythonic way to build MCP servers and clients. Runs locally from the fastmcp Python package.

not rated 75 +1 2d ago A tokens not measured original MIT

AlterLab-IEU/AlterLab-Academic-Skills

Plugin Claude Code

Bundles 6 skills · 1,316 tokens together

Faculty research-lifecycle and academic administration (syllabus AI-policy, IRB/consent, post-award grant admin, recommendation letters, accreditation AoL) (6 skills).

not rated 75 +1 changed 22d ago A tokens not measured original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about accessibility, inclusive design, colorblind mode, remappable controls, screen reader support, EAA compliance, CVAA, difficulty options, motor accommodations, or one-handed mode. Triggers on: "accessibility", "inclusive design", "colorblind", "remappable controls", "screen reader"…

not rated 45 +1 6mo ago A 126 tokens original MIT

game-art-director

14

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about art style, visual language, style guide, character design, environment art, UI art direction, asset pipeline, reference boards, color palette, or shape language. Triggers on: "art style", "visual", "style guide", "character design", "environment art", "asset pipeline", "color palette"…

not rated 45 +1 6mo ago A 114 tokens original MIT

game-audio-director

15

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about sound design, music direction, audio identity, adaptive audio, spatial audio, SFX, sonic palette, dialogue systems, audio middleware, dynamic music, or sound bible creation. Triggers on: "sound design", "music", "audio", "SFX", "adaptive audio", "spatial audio", "sonic palette", "FMOD"…

not rated 45 +1 6mo ago A 127 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about creative vision, game pillars, core fantasy, design direction, art style decisions, scope arbitration, or creative conflicts. Triggers on: "vision", "pillars", "creative direction", "core fantasy", "tone", "aesthetic", "creative conflict". Do NOT invoke for mechanics design (use…

not rated 45 +1 6mo ago A 97 tokens original MIT

game-designer

17

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about game mechanics, core loop, balance, progression, economy design, reward systems, onboarding, game feel, systems design, or GDD authoring. Triggers on: "mechanics", "core loop", "balance", "progression", "reward", "onboarding", "game feel", "systems design", "GDD". Do NOT invoke for…

not rated 45 +1 6mo ago A 114 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about game economy, currency design, monetization, virtual currency, inflation, sink/source balance, F2P economy, premium currency, loot boxes, season pass, battle pass economics, dual currency, or resource flow modeling. Triggers on: "economy", "currency", "monetization", "F2P", "premium"…

not rated 45 +1 6mo ago A 134 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about story structure, branching narrative, dialogue systems, world-building, character design, environmental storytelling, ludonarrative coherence, writing for games, lore, theme, or character arcs. Triggers on: "story", "narrative", "dialogue", "lore", "world-building", "character arc"…

not rated 45 +1 6mo ago A 120 tokens original MIT

game-producer

20

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about sprint planning, milestone tracking, scope management, risk assessment, scheduling, resource allocation, team velocity, or needs production coordination across the development team. Triggers on: "sprint", "milestone", "scope", "risk", "schedule", "resource", "velocity", "deadline"…

not rated 45 +1 6mo ago A 111 tokens original MIT

game-qa-lead

21

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about testing strategy, bug tracking, playtest methodology, regression testing, release certification, QA automation, or bug triage. Triggers on: "testing", "bug", "QA", "regression", "certification", "playtest methodology", "test plan", "release gate". Do NOT invoke for usability testing…

not rated 45 +1 6mo ago A 103 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about game architecture, engine selection, performance budgets, technical debt, build pipeline, cross-platform, rendering pipeline, or CI/CD for games. Triggers on: "architecture", "engine selection", "performance budget", "tech debt", "build pipeline", "cross-platform", "rendering", "CI/CD".…

not rated 45 +1 6mo ago A 106 tokens original MIT

game-ux-designer

23

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user asks about game UI, onboarding, HUD design, controller navigation, player feedback, usability testing, colorblind modes, or game-specific UX patterns. Triggers on: "UI", "UX", "onboarding", "HUD", "controller nav", "usability", "colorblind", "player feedback", "menu design". Do NOT invoke for deep…

not rated 45 +1 6mo ago A 110 tokens original MIT

AlterLab-IEU/AlterLab_GameForge

Skill Claude Code

Invoke when the user works with Godot Engine or asks about GDScript, scene composition, signals, resources, shaders, GDExtension, physics, or Godot UI. Triggers on: "Godot", "GDScript", "scene tree", "signals", ".tscn", ".tres", "GDExtension", "project.godot". Do NOT invoke for engine-agnostic architecture (use…

not rated 45 +1 6mo ago A 123 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: