Borrowing it
Nothing to install: this file belongs to CoralGame/Claude-Code-Game-Studios. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/CoralGame/Claude-Code-Game-Studios/main/CLAUDE.mdgit clone --depth 1 https://github.com/CoralGame/Claude-Code-Game-StudiosWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/coralgame/claude-code-game-studios/claude-md)<a href="https://agentmods.dev/instructions/coralgame/claude-code-game-studios/claude-md"><img src="https://agentmods.dev/badge/instructions/coralgame/claude-code-game-studios/claude-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/coralgame/claude-code-game-studios/claude-md"><img src="https://agentmods.dev/badge/instructions/coralgame/claude-code-game-studios/claude-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00381 | $0.00381 |
| Opus 5.5 | $0.00152 | $0.00152 |
| Sonnet 5.5 | $0.00076 | $0.00076 |
| Haiku 4.5 | $0.00038 | $0.00038 |
Grade A, and why
Claude-Code-Game-Studios CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
92% identical to Claude-Code-Game-Studios CLAUDE.md — 35 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
Claude Code Game Studios -- Game Studio Agent Architecture
Indie game development managed through 48 coordinated Claude Code subagents. Each agent owns a specific domain, enforcing separation of concerns and quality.
Technology Stack
- Engine: [CHOOSE: Godot 4 / Unity / Unreal Engine 5]
- Language: [CHOOSE: GDScript / C# / C++ / Blueprint]
- Version Control: Git with trunk-based development
- Build System: [SPECIFY after choosing engine]
- Asset Pipeline: [SPECIFY after choosing engine]
Note: Engine-specialist agents exist for Godot, Unity, and Unreal with dedicated sub-specialists. Use the set matching your engine.
Project Structure
@.claude/docs/directory-structure.md
Engine Version Reference
@docs/engine-reference/godot/VERSION.md
Technical Preferences
@.claude/docs/technical-preferences.md
Coordination Rules
@.claude/docs/coordination-rules.md
Collaboration Protocol
User-driven collaboration, not autonomous execution. Every task follows: Question -> Options -> Decision -> Draft -> Approval
- Agents MUST ask "May I write this to [filepath]?" before using Write/Edit tools
- Agents MUST show drafts or summaries before requesting approval
- Multi-file changes require explicit approval for the full changeset
- No commits without user instruction
See docs/COLLABORATIVE-DESIGN-PRINCIPLE.md for full protocol and examples.
First session? If the project has no engine configured and no game concept, run
/startto begin the guided onboarding flow.
Coding Standards
@.claude/docs/coding-standards.md
Context Management
@.claude/docs/context-management.md
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 55 lines · 381 tokens per session scan A e05d8829f167
Claude-Code-Game-Studios CLAUDE.md is an instructions file published in the GitHub repository CoralGame/Claude-Code-Game-Studios (19 stars, last pushed 7mo ago), licensed MIT. It adds 381 tokens to every session, about $0.0015 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 92% identical to Claude-Code-Game-Studios CLAUDE.md, differing in 35 lines, and is treated as a copy.
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