Claude-Code-Game-Studios CLAUDE.md

Claude-Code-Game-Studios CLAUDE.md is an instructions file for coding agents from Donchitos/Claude-Code-Game-Studios. It costs 381 tokens per session, scanned A, original, MIT.

A project instruction document describing a game studio's agents, technology choices, folder structure, engine references, and collaboration rules.

In plain words
What is it for?
Use it to guide agent work on game projects, including engine selection, technical setup, file organization, and collaboration.
Why use it?
It gives coding agents shared project context and sets expectations for how work is coordinated and approved.

Instructions file

About the project

Claude Code Game Studios is a setup that organizes Claude Code into a coordinated game-development team of specialized AI agents. It supports game projects across design, programming, art, audio, narrative, quality assurance, and production, with skills and workflows for coordinating that work.

Donchitos/Claude-Code-Game-Studios · 24,800 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/donchitos/claude-code-game-studios/claude-md
Clone the repo
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Claude-Code-Game-Studios CLAUDE.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/donchitos/claude-code-game-studios/claude-md.svg)](https://agentmods.dev/instructions/donchitos/claude-code-game-studios/claude-md)
Your own site
<a href="https://agentmods.dev/instructions/donchitos/claude-code-game-studios/claude-md"><img src="https://agentmods.dev/badge/instructions/donchitos/claude-code-game-studios/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 381 This file is loaded in full into every session.
When invoked 381 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00381 $0.00381
Opus 5 $0.00191 $0.00191
Sonnet 5 $0.00076 $0.00076
Haiku 4.5 $0.00038 $0.00038

Measured yesterday against content hash a734e23d0c54, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

Claude-Code-Game-Studios CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

CLAUDE.md · 55 lines

What it actually says

Claude Code Game Studios -- Game Studio Agent Architecture

Indie game development managed through 49 coordinated Claude Code subagents. Each agent owns a specific domain, enforcing separation of concerns and quality.

Technology Stack

  • Engine: [CHOOSE: Godot 4 / Unity / Unreal Engine 5]
  • Language: [CHOOSE: GDScript / C# / C++ / Blueprint]
  • Version Control: Git with trunk-based development
  • Build System: [SPECIFY after choosing engine]
  • Asset Pipeline: [SPECIFY after choosing engine]

Note: Engine-specialist agents exist for Godot, Unity, and Unreal with dedicated sub-specialists. Use the set matching your engine.

Project Structure

@.claude/docs/directory-structure.md

Engine Version Reference

@docs/engine-reference/godot/VERSION.md

Technical Preferences

@.claude/docs/technical-preferences.md

Coordination Rules

@.claude/docs/coordination-rules.md

Collaboration Protocol

User-driven collaboration, not autonomous execution. Every task follows: Question -> Options -> Decision -> Draft -> Approval

  • Agents MUST ask "May I write this to [filepath]?" before using Write/Edit tools
  • Agents MUST show drafts or summaries before requesting approval
  • Multi-file changes require explicit approval for the full changeset
  • No commits without user instruction

See docs/COLLABORATIVE-DESIGN-PRINCIPLE.md for full protocol and examples.

First session? If the project has no engine configured and no game concept, run /start to begin the guided onboarding flow.

Coding Standards

@.claude/docs/coding-standards.md

Context Management

@.claude/docs/context-management.md

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 55 lines · 381 tokens per session scan A a734e23d0c54

Subscribe to this mod's changes

Claude-Code-Game-Studios CLAUDE.md is an instructions file published in the GitHub repository Donchitos/Claude-Code-Game-Studios (24,800 stars, last pushed 3mo ago), licensed MIT. It adds 381 tokens to every session, about $0.0019 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

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