Borrowing it
Nothing to install: this file belongs to dcc-mcp/dcc-mcp-godot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/dcc-mcp/dcc-mcp-godot/main/AGENTS.mdgit clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-godotWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/dcc-mcp/dcc-mcp-godot/agents-md)<a href="https://agentmods.dev/instructions/dcc-mcp/dcc-mcp-godot/agents-md"><img src="https://agentmods.dev/badge/instructions/dcc-mcp/dcc-mcp-godot/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/instructions/dcc-mcp/dcc-mcp-godot/agents-md"><img src="https://agentmods.dev/badge/instructions/dcc-mcp/dcc-mcp-godot/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.02147 | $0.02147 |
| Opus 5.5 | $0.00859 | $0.00859 |
| Sonnet 5.5 | $0.00429 | $0.00429 |
| Haiku 4.5 | $0.00215 | $0.00215 |
Grade A, and why
dcc-mcp-godot AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 155 lines — stays where its author put it; the contents beside it link to each section on GitHub.
AGENTS.md — dcc-mcp-godot
Godot 4 editor adapter for the DCC Model Context Protocol: a GDScript
EditorPluginplus anEngineDebuggerruntime peer, exposing on-demand capability tools and a tested 2D arena-roguelike skill. Navigation map for AI agents, not a reference manual. Follow the links; do not read everything up front.
Build & test
There is no justfile or vx.toml in this repo — use the commands CI runs:
python -m pip install -e ".[dev]" # editable install with dev extras
python -m pytest # run the test suite
ruff check src tests tools # lint
ruff format --check src tests tools # format check (line-length 100, py39 target)
python tools/lint_skills.py # validate SKILL.md / tools.yaml
python -m build --no-isolation # build wheel + sdist
Live host smoke (what the godot-latest CI job does):
GODOT=$(python tools/download_latest_godot.py --output .godot-bin)
python tests/live_godot_smoke.py --godot "$GODOT"
Windowed scene-preview lane (same job, after the smoke). live_godot_smoke.py
starts every editor with --headless, and the host refuses render_scene_preview
under that display driver by design, so the smoke is not coverage of the render
path. This lane starts a windowed editor on Xvfb and calls it for real:
GODOT=$(python tools/download_latest_godot.py --output .godot-bin)
xvfb-run -a -s "-screen 0 1920x1080x24 -ac +extension GLX +render -noreset" \
python tests/probe_windowed_preview.py --godot "$GODOT" --out preview-probe --tier B
Exit codes are the gate: 0 measured and passed, 1 measured and failed the
criteria, 2 not measured. 2 skips the assertions instead of faking a green
light or blocking every pull request, and the reason is written to
preview-probe/summary.md and the job summary. The artifact also carries the
noise floor the run measured, which is the evidence needed before tier B can be
tightened on that platform — never copy another platform's tolerance.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 20d ago Changed · +26 lines · +416 tokens per session b06178588c04
- 21d ago Changed · +4 lines · +68 tokens per session 3399149539d7
- 27d ago First seen · 125 lines · 1,663 tokens per session scan A 2c19fd00c6be
dcc-mcp-godot AGENTS.md is an instructions file published in the GitHub repository dcc-mcp/dcc-mcp-godot (3 stars, last pushed yesterday), licensed MIT. It adds 2,147 tokens to every session, about $0.0086 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-29.
Other instructions, from other repositories
vscode buildNext.instructions.md
Working notes and architecture documentation for the new esbuild-based build system in build/next. Use when making changes to the new build pipeline (transpile/bundle commands, NLS plugin, source-map handling, resource copying, or self-hosting watch tasks).
next.js AGENTS.md
AGENTS.md instructions for vercel/next.js, covering next.js development guide, codebase structure, monorepo overview, core package: packages/next and other important packages.
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Instructions for microsoft/vscode, covering vs code oss third-party-notices pipeline, architecture, pipeline flow in ci, cache eligibility and rollout and applying the notice (cutover).
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AGENTS.md instructions for langchain-ai/langchain, covering global development guidelines for the langchain monorepo, corridor security analysis, project architecture and context, monorepo structure and development tools & commands.
vscode copilot-instructions.md
Copilot instructions for microsoft/vscode, covering vs code copilot instructions, project overview, root folders, core architecture (src/ folder) and built-in extensions (extensions/ folder).
deno copilot-instructions.md
Copilot instructions for denoland/deno, covering deno development guide for github copilot, network access, high level overview, key directories and key files to understand first.