Instructions file CodexOpenCode
Instructions for htdt/godogen, covering godogen source repo, source layout and editing rules.
89 tagged game development, measured the same way as everything else here.
Browse within: godot 12ai-opponent 8fortheloveofcode 8game-engine 8copilot 7fastmcp 7unity 7csharp 6game-ai 6game-dev-tools 5
Instructions file CodexOpenCode
Instructions for htdt/godogen, covering godogen source repo, source layout and editing rules.
Instructions file
Instructions for htdt/godogen, a project described as: Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex.
Instructions file GitHub Copilot
Instructions for IvanMurzak/Unity-MCP, covering project guidelines, critical rules, no c# reflection for private access, code review and code style.
Instructions file
Instructions for IvanMurzak/Unity-MCP, covering claude.md, what this is, build / run, project constitution and find detail in.
Instructions file CodexOpenCode
Instructions for hi-godot/godot-ai, covering agents.md - godot ai, what this project is, architecture, project structure and key conventions.
Instructions file
Instructions for hi-godot/godot-ai, covering claude.md - godot ai and claude-specific notes.
Instructions file CodexOpenCode
Instructions for CoderGamester/mcp-unity, covering mcp unity — ai agent guide (mcp package), purpose (what this repo is), how it works (high-level data flow), key defaults & invariants and repo layout (where to change what).
Instructions file
Instructions for CoderGamester/mcp-unity, a project described as: Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs.
Instructions file CodexOpenCode
Instructions for jame581/GodotPrompter, a project described as: Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Antigravity, Cursor).
Instructions file
Instructions for jame581/GodotPrompter, covering godotprompter — contributor guidelines, project overview, supported platforms, conventions and skill authoring.
Instructions file Gemini CLI
Instructions for jame581/GodotPrompter, a project described as: Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Antigravity, Cursor).
Instructions file CodexOpenCode
Instructions for InvadingOctopus/comedot, covering agents.md, guidelines for the comedot project and repository, project overview, folder structure & module organization and subsystems.
Instructions file
Claude Code instructions for RandallLiuXin/GodotMaker, covering claude.md, project overview, repository structure, shared reference docs (skills/core/shared/) and key commands.
Instructions file CodexOpenCode
A project guide for GameDesignOS, a command-line tool that routes game-design requests to suitable workflows. It can also organize longer projects in a separate workspace.
Instructions file
Instructions for yusufkaraaslan/lazy-bird, covering claude.md, project overview, commands, testing and code quality.
Instructions file CodexOpenCode
AGENTS.md instructions for moorestech/moorestech, covering コーディングの指針, qa(必須), 互換性とパフォーマンス, 既知の制約(設計上の割り切り) and regionの活用.
Instructions file
Claude Code instructions for moorestech/moorestech, a project described as: Animated open world automated factory game.
SummerEngine/summer-engine-agent
Instructions file CodexOpenCode
Instructions for SummerEngine/summer-engine-agent, covering summer — agent context, what you're working with, critical rules, skill priority and mcp tool palette (project-matched local editor).
SummerEngine/summer-engine-agent
Instructions file
Instructions for SummerEngine/summer-engine-agent: This file primes Claude Code on Summer when it loads from this repo. The full agent workflow lives in skills/workflow/using-summer/SKILL.md; activate that skill on every fresh session.
SummerEngine/summer-engine-agent
Instructions file Gemini CLI
Instructions for SummerEngine/summer-engine-agent, covering summer — context primer for gemini, what summer engine is, how to behave, skill priority and type-system traps.
Instructions file
Instructions for ryancampbell/kart-royale, covering working on this repo, commands, the contract, traps that have already cost a round and verifying a change.
Instructions file
Instructions for monteslu/vibe-eyes, covering claude.md - vibe-eyes project guide, project overview, project structure, key commands and mcp tool usage.
Instructions file CodexOpenCode
Instructions for sbischoff-ai/pygase, covering agents.md, architecture map (quick orientation), canonical uv commands, fast path vs full validation and testing conventions.
Instructions file CodexOpenCode
AGENTS.md instructions for undergroundrap/UEFN-TOOLBELT, covering uefn toolbelt — agent guide, what this repo is, non-negotiable rules, key files for agents and specialized agents in this repo.