Instructions file GitHub Copilot
Instructions for IvanMurzak/Unity-MCP, covering project guidelines, critical rules, no c# reflection for private access, code review and code style.
40 tagged unity, measured the same way as everything else here.
Browse within: unity3d 8game-development 7unity-editor 7au 5cli-tool 5golang 5unity-package 5
Instructions file GitHub Copilot
Instructions for IvanMurzak/Unity-MCP, covering project guidelines, critical rules, no c# reflection for private access, code review and code style.
Instructions file
Instructions for IvanMurzak/Unity-MCP, covering claude.md, what this is, build / run, project constitution and find detail in.
Instructions file CodexOpenCode
Instructions for CoderGamester/mcp-unity, covering mcp unity — ai agent guide (mcp package), purpose (what this repo is), how it works (high-level data flow), key defaults & invariants and repo layout (where to change what).
Instructions file
Instructions for CoderGamester/mcp-unity, a project described as: Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs.
Instructions file CodexOpenCode
Instructions for ReactUnity/core, covering release workflow, write changelog files, example, fix button hover state and package references.
Instructions file
Instructions for ReactUnity/core, covering claude.md, what this repo is, two package universes, pnpm workspace membership and commands.
sinanata/unity-ui-toolkit-design-system
Instructions file GitHub Copilot
Instructions for sinanata/unity-ui-toolkit-design-system: This repository follows the cross-tool AGENTS.md standard. Read /AGENTS.md for the full guide: the ds- class naming, the token rules, the load-bearing USS import order, build and preview commands, and the pull-request checklist.
sinanata/unity-ui-toolkit-design-system
Instructions file CodexOpenCode
Instructions for sinanata/unity-ui-toolkit-design-system, covering agents.md, what this project is, golden rules (do not violate), use the design system in your project and repository layout.
Instructions file CodexOpenCode
AGENTS.md instructions for hatayama/unity-cli-loop, covering architecture overview, repository map, cli / unity package compatibility, project runner pin and generated skill files.
Instructions file
Claude Code instructions for hatayama/unity-cli-loop, a project described as: Let AI Drive Unity, from Editor to Play Mode.
Instructions file
Instructions for yucchiy/UniCli, covering unicli, project structure, quick commands, build protocol (must be built first to trigger file copy) and build client.
Instructions file CodexOpenCode
A Chinese-language development guide for AIBridge, a Unity package that connects AI-assisted workflows with Unity projects. It defines documentation, knowledge-base, language, and workflow rules.
Instructions file
Instructions for IvanMurzak/Unity-AI-Animation, covering claude.md, what this is, build / run, critical invariants and find detail in.
OneYoungMean/KimodoUnityBridge
Instructions file CodexOpenCode
Instructions for OneYoungMean/KimodoUnityBridge: This root file is the repository-tool entry point. Detailed maintenance rules are in development/AGENTS.md; animation execution rules are in SKILL.md, and command details are in Command/help.json.
IvanMurzak/Unity-AI-ProBuilder
Instructions file
Instructions for IvanMurzak/Unity-AI-ProBuilder, covering claude.md, what this is, build / run, critical invariants and find detail in.
Instructions file
Claude Code instructions for CognitiveVR/cvr-sdk-unity, covering cognitive3d unity sdk technical reference, critical rules, operating rules, trust hierarchy and pre-implementation discovery.
Instructions file GitHub Copilot
Instructions for sinanata/unity-mesh-fracture: This repository follows the cross-tool AGENTS.md standard. Read /AGENTS.md for the full guide: the MeshFracture API, the bake-at-load / look-up-at-impact pipeline, the material rules, build and preview commands, and the pull-request checklist.
Instructions file CodexOpenCode
Instructions for sinanata/unity-mesh-fracture, covering agents.md, what this project is, golden rules (do not violate), wire it into your project and public api.
Instructions file
Instructions for devdavv/unity-ai-workflow, covering unity ai workflow, workspace layout, project config, dev modes and non-negotiable rules.
Instructions file CodexOpenCode
Instructions for niqibiao/unity-cli-skill, covering agents.md, project overview, invoking the cli, lifecycle and setup and command-first principle.
Instructions file
Instructions for niqibiao/unity-cli-skill: Project instructions are maintained in and imported from @AGENTS.md.
Instructions file CodexOpenCode
AGENTS.md instructions for Eikanya/UnityDemosaic, covering agent instructions, 项目结构, 构建, 前置条件 and 构建命令.
Instructions file
Instructions for bigdra50/unity-cli, covering claude.md, project overview, commands, install globally (provides: unity-cli, u, unity commands) and run relay server standalone.
Instructions file
Instructions for PiscesGameDev/UniAI, covering uniai - ai assistant guide, 1. 框架定位, 2. 当前目录职责, 3. 关键数据流 and 3.1 普通 chat.