codex-ai-game-studio AGENTS.md

codex-ai-game-studio AGENTS.md is an instructions file for Codex, OpenCode from frabcd/codex-ai-game-studio. It costs 340 tokens per session, scanned A, original, MIT.

A repository instruction file defines safety and testing rules for a tool that helps create games with coding agents.

In plain words
What is it for?
It is for guiding development and validation of the game-studio tool, including planning, scoped changes, checks, and rollback.
Why use it?
It prevents unsafe catalog handling, uncontrolled changes, hidden external dependencies, and accidental disclosure of credentials.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/frabcd/codex-ai-game-studio/agents-md
Clone the repo
git clone --depth 1 https://github.com/frabcd/codex-ai-game-studio

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for codex-ai-game-studio AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/frabcd/codex-ai-game-studio/agents-md.svg)](https://agentmods.dev/instructions/frabcd/codex-ai-game-studio/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/frabcd/codex-ai-game-studio/agents-md"><img src="https://agentmods.dev/badge/instructions/frabcd/codex-ai-game-studio/agents-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 340 This file is loaded in full into every session.
When invoked 340 The same file — it is already loaded in full.
Security scan A 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00340 $0.00340
Opus 5 $0.00170 $0.00170
Sonnet 5 $0.00068 $0.00068
Haiku 4.5 $0.00034 $0.00034

Measured 4d ago against content hash cb787f62e402, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

codex-ai-game-studio AGENTS.md scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- Use tokenized argument arrays and resolved, bounded paths for executable actions. No curl-pipe-shell, floating executable dependency, broad recursive deletion, or hidden host-application control.
AGENTS.md · 16 lines

What it actually says

Codex AI Game Studio contributor instructions

These instructions apply to the whole repository.

  • Preserve the safety contract: read-only detection, one exact plan, explicit full-digest confirmation, scoped apply, validation, and rollback. Never combine plan and mutation.
  • Keep the universal core usable offline and free of required MCP servers, hosted backends, external downloads, or non-standard Python dependencies.
  • Treat catalog entries as untrusted metadata. Never clone, install, import, or execute a catalog repository during validation.
  • Keep stable curation separate from volatile GitHub metadata. Never infer a license or platform claim from popularity.
  • Store credential environment-variable names only. Tests and fixtures must contain no usable secret values.
  • Use tokenized argument arrays and resolved, bounded paths for executable actions. No curl-pipe-shell, floating executable dependency, broad recursive deletion, or hidden host-application control.
  • Preserve exact release counts: 73 source skills + 12 new skills, 49 roles, 12 hook behaviors, 11 rules, 40 upstream templates, and 163 catalog records.
  • Skill frontmatter contains only name and description; every skill includes agents/openai.yaml. Setup, install, engine-control, refresh, and destructive enhancement skills disable implicit invocation.
  • Hooks consume official JSON on stdin, emit bounded/redacted JSON, use PLUGIN_ROOT/PLUGIN_DATA, provide commandWindows, and remain trust-gated.
  • Run the relevant standard-library unit tests and validators. Tests must use temporary directories and mocked editors/MCP servers.
  • Update documentation, provenance/attribution, schemas, tests, and CHANGELOG.md when a public contract changes.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 16 lines · 340 tokens per session scan A cb787f62e402

Subscribe to this mod's changes

codex-ai-game-studio AGENTS.md is an instructions file published in the GitHub repository frabcd/codex-ai-game-studio (8 stars, last pushed 4d ago), licensed MIT. It adds 340 tokens to every session, about $0.0017 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.