gkNextEngine AGENTS.md

Project instructions for coding agents working on gkNextEngine, including communication preferences, project background, and commands for building and running it.

In plain words
What is it for?
Use them when asking an agent to inspect, build, run, or change the gameknife/gkNextEngine project.
Why use it?
They give an agent the information needed to work with the game engine in the expected way.

Instructions file for CodexOpenCode

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/gameknife/gknextengine/agents-md
Clone the repo
git clone --depth 1 https://github.com/gameknife/gkNextEngine

Made for: Codex, OpenCode.

Per session 8,581 This file is loaded in full into every session.
When invoked 8,581 The same file — it is already loaded in full.
Security scan A 1 finding. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.08581 $0.08581
Opus 5 $0.04290 $0.04290
Sonnet 5 $0.01716 $0.01716
Haiku 4.5 $0.00858 $0.00858

Measured 2d ago against content hash 6fa70dcfdd98, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

gkNextEngine AGENTS.md scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

`gnb dashboard` 默认启动 Wails 原生窗口(Windows/macOS);普通 htmx 请求由 Wails AssetServer 直接处理,Build/Run/Test 和 Chat 的流式响应走随机 loopback 端口。`--browser` 可显式使用系统浏览器,`--no-open` 只启动 server。**Linux 不构建 Wails 桌面窗口**(无 libgtk/webkit 依赖,CGO 关
AGENTS.md · 430 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 430 lines · 8,581 tokens per session scan A 6fa70dcfdd98

Subscribe to this mod's changes

gkNextEngine AGENTS.md is an instructions file published in the GitHub repository gameknife/gkNextEngine (209 stars, last pushed 3d ago), with no licence file. It adds 8,581 tokens to every session, about $0.0429 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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