cheatengine-mcp-tcp-bridge: Instructions file for Codex

AGENTS.md

cheatengine-mcp-tcp-bridge AGENTS.md is an instructions file for Codex, OpenCode from HollyZoe/cheatengine-mcp-tcp-bridge. It costs 2,256 tokens per session, scanned A, a copy of cheatengine-mcp-bridge AGENTS.md, MIT.

A bridge that lets AI agents use Cheat Engine to inspect and change a running Windows program. Cheat Engine is a tool for examining a program's memory and behavior while it runs.

In plain words
What is it for?
It supports memory and process work, code injection, symbols, assembly, GUI automation, input, cheat tables, and kernel-mode operations.
Why use it?
It connects AI requests to Cheat Engine, so agents can work with the program through a defined interface rather than manual tool操作.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions AGENTS.md; mentions Codex.

This is HollyZoe/cheatengine-mcp-tcp-bridge's own configuration. It tells Codex and OpenCode how to work on cheatengine-mcp-tcp-bridge itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything cheatengine-mcp-tcp-bridge configures →

Reuse

Borrowing it

Nothing to install: this file belongs to HollyZoe/cheatengine-mcp-tcp-bridge. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/HollyZoe/cheatengine-mcp-tcp-bridge/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/HollyZoe/cheatengine-mcp-tcp-bridge

Made for: Codex, OpenCode.

Wrote this? Show the measurements

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README.md
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Per session 2,256 This file is loaded in full into every session.
When invoked 2,256 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.02256 $0.02256
Opus 5 $0.01128 $0.01128
Sonnet 5 $0.00451 $0.00451
Haiku 4.5 $0.00226 $0.00226

Measured 9d ago against content hash d61b6ae6842c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

cheatengine-mcp-tcp-bridge AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to cheatengine-mcp-bridge AGENTS.md — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

AGENTS.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md

This file provides guidance to Codex (Codex.ai/code) when working with code in this repository.

What this project is

A three-tier bridge that lets AI agents (via MCP) drive Cheat Engine to inspect and manipulate a running Windows process. See README.md for user-facing docs. Current wire/app version: 12.0.0. After the v12 overhaul the bridge exposes ~180 MCP tools covering memory, process lifecycle, code injection, symbol management, assembly/compilation, GUI automation, input, cheat tables, and kernel-mode operations.

Commands

# Install Python deps (Windows only — uses pywin32)
pip install -r MCP_Server/requirements.txt

# Integration test suite (requires: CE running, ce_mcp_bridge.lua loaded, a process attached)
python MCP_Server/test_mcp.py

Loading the Lua side in Cheat Engine: File -> Execute Script -> open MCP_Server/ce_mcp_bridge.lua -> Execute. Some CE builds expose this through Table -> Show Cheat Table Lua Script; in that case execute dofile([[C:\path\to\cheatengine-mcp-bridge\MCP_Server\ce_mcp_bridge.lua]]) instead of pasting the full bridge. Success log: [MCP v12.0.0] MCP Server Listening on: CE_MCP_Bridge_v99. Re-executing the script auto-calls StopMCPBridge / cleanupZombieState first, so reloading is safe.

There is no build step, no linter, and no unit-test harness. test_mcp.py is a single end-to-end script that talks to the live Named Pipe; running a "single test" means editing the all_tests dict in test_mcp.py:main or commenting out sections.

The MCP server is normally spawned by the AI client over stdio, but can be launched directly with python MCP_Server/mcp_cheatengine.py for debugging (it blocks waiting for stdio JSON-RPC).

Architecture

Three processes, two IPC layers:

AI client ──(MCP / JSON-RPC over stdio)──▶ mcp_cheatengine.py
                                                  │
                                                  ▼ (length-prefixed JSON-RPC)
                                         \\.\pipe\CE_MCP_Bridge_v99
                                                  │
                                                  ▼
                                          ce_mcp_bridge.lua (inside Cheat Engine)
                                                  │
                                                  ▼ (CE Lua API / DBVM)
                                            Target process memory

Read the full file on GitHub · 103 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 103 lines · 2,256 tokens per session scan A d61b6ae6842c

Subscribe to this mod's changes

cheatengine-mcp-tcp-bridge AGENTS.md is an instructions file published in the GitHub repository HollyZoe/cheatengine-mcp-tcp-bridge (52 stars, last pushed 2mo ago), licensed MIT. It adds 2,256 tokens to every session, about $0.0113 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to cheatengine-mcp-bridge AGENTS.md, differing in 0 lines, and is treated as a copy.

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