cheatengine-mcp-bridge: Instructions file for Codex

AGENTS.md

cheatengine-mcp-bridge AGENTS.md is an instructions file for Codex, OpenCode from miscusi-peek/cheatengine-mcp-bridge. It costs 2,256 tokens per session, scanned A, original, MIT.

Instructions for a bridge that lets AI agents use the Model Context Protocol to control Cheat Engine on Windows. Cheat Engine is a tool for inspecting and modifying a running program, and the bridge exposes tools for tasks such as memory inspection, code injection, and automation.

In plain words
What is it for?
Use it to configure the bridge, load its Lua script in Cheat Engine, install its Python dependencies, and run integration tests. The tests require Cheat Engine and an attached process.
Why use it?
It explains how to install, start, and test the bridge, so an agent can interact with a running Windows process through Cheat Engine.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions AGENTS.md; mentions Codex.

This is miscusi-peek/cheatengine-mcp-bridge's own configuration. It tells Codex and OpenCode how to work on cheatengine-mcp-bridge itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything cheatengine-mcp-bridge configures →

About the project

Cheat Engine MCP Bridge connects AI assistants to Cheat Engine, allowing natural-language access to program memory analysis and reverse-engineering tasks. It is for researchers and developers investigating games or other programs, including pointer scans, memory inspection, and finding code patterns. Its catalogue instructions support using the bridge from compatible AI agents.

miscusi-peek/cheatengine-mcp-bridge · 1,751 stars · on GitHub

Reuse

Borrowing it

Nothing to install: this file belongs to miscusi-peek/cheatengine-mcp-bridge. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/miscusi-peek/cheatengine-mcp-bridge/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/miscusi-peek/cheatengine-mcp-bridge

Made for: Codex, OpenCode.

Wrote this? Show the measurements

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README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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<a href="https://agentmods.dev/instructions/miscusi-peek/cheatengine-mcp-bridge/agents-md"><img src="https://agentmods.dev/badge/instructions/miscusi-peek/cheatengine-mcp-bridge/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 2,256 This file is loaded in full into every session.
When invoked 2,256 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.02256 $0.02256
Opus 5.5 $0.00902 $0.00902
Sonnet 5.5 $0.00451 $0.00451
Haiku 4.5 $0.00226 $0.00226

Measured 2mo ago against content hash d61b6ae6842c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

cheatengine-mcp-bridge AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

AGENTS.md · 103 lines

How it starts

The opening of the file, as written. The whole thing — 103 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md

This file provides guidance to Codex (Codex.ai/code) when working with code in this repository.

What this project is

A three-tier bridge that lets AI agents (via MCP) drive Cheat Engine to inspect and manipulate a running Windows process. See README.md for user-facing docs. Current wire/app version: 12.0.0. After the v12 overhaul the bridge exposes ~180 MCP tools covering memory, process lifecycle, code injection, symbol management, assembly/compilation, GUI automation, input, cheat tables, and kernel-mode operations.

Commands

# Install Python deps (Windows only — uses pywin32)
pip install -r MCP_Server/requirements.txt

# Integration test suite (requires: CE running, ce_mcp_bridge.lua loaded, a process attached)
python MCP_Server/test_mcp.py

Loading the Lua side in Cheat Engine: File -> Execute Script -> open MCP_Server/ce_mcp_bridge.lua -> Execute. Some CE builds expose this through Table -> Show Cheat Table Lua Script; in that case execute dofile([[C:\path\to\cheatengine-mcp-bridge\MCP_Server\ce_mcp_bridge.lua]]) instead of pasting the full bridge. Success log: [MCP v12.0.0] MCP Server Listening on: CE_MCP_Bridge_v99. Re-executing the script auto-calls StopMCPBridge / cleanupZombieState first, so reloading is safe.

There is no build step, no linter, and no unit-test harness. test_mcp.py is a single end-to-end script that talks to the live Named Pipe; running a "single test" means editing the all_tests dict in test_mcp.py:main or commenting out sections.

The MCP server is normally spawned by the AI client over stdio, but can be launched directly with python MCP_Server/mcp_cheatengine.py for debugging (it blocks waiting for stdio JSON-RPC).

Architecture

Three processes, two IPC layers:

AI client ──(MCP / JSON-RPC over stdio)──▶ mcp_cheatengine.py
                                                  │
                                                  ▼ (length-prefixed JSON-RPC)
                                         \\.\pipe\CE_MCP_Bridge_v99
                                                  │
                                                  ▼
                                          ce_mcp_bridge.lua (inside Cheat Engine)
                                                  │
                                                  ▼ (CE Lua API / DBVM)
                                            Target process memory

Read the full file on GitHub · 103 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 103 lines · 2,256 tokens per session scan A d61b6ae6842c

Subscribe to this mod's changes

cheatengine-mcp-bridge AGENTS.md is an instructions file published in the GitHub repository miscusi-peek/cheatengine-mcp-bridge (1,751 stars, last pushed 2mo ago), licensed MIT. It adds 2,256 tokens to every session, about $0.0090 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

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