ai-game-dev-plugin: Instructions file for Codex

AGENTS.md

ai-game-dev-plugin AGENTS.md is an instructions file for Codex, OpenCode from IvanMurzak/ai-game-dev-plugin. It costs 953 tokens per session, scanned A, original, Apache-2.0.

Repository instructions for a game-development plugin marketplace covering Unreal, Unity, and Godot projects. They explain the repository layout and how its skills teach coding agents to use each engine's command-line tools.

In plain words
What is it for?
Working on plugin manifests, marketplace entries, generated skills, and the engine setup workflow for projects connected to ai-game.dev.
Why use it?
They give coding agents the project context and rules needed to modify this repository consistently across different game engines and agent platforms.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions .claude-plugin; mentions Claude Code; mentions AGENTS.md.

This is IvanMurzak/ai-game-dev-plugin's own configuration. It tells Codex and OpenCode how to work on ai-game-dev-plugin itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ai-game-dev-plugin configures →

Reuse

Borrowing it

Nothing to install: this file belongs to IvanMurzak/ai-game-dev-plugin. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/IvanMurzak/ai-game-dev-plugin/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/IvanMurzak/ai-game-dev-plugin

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ai-game-dev-plugin AGENTS.md

README.md
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Your own site
<a href="https://agentmods.dev/instructions/ivanmurzak/ai-game-dev-plugin/agents-md"><img src="https://agentmods.dev/badge/instructions/ivanmurzak/ai-game-dev-plugin/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/instructions/ivanmurzak/ai-game-dev-plugin/agents-md"><img src="https://agentmods.dev/badge/instructions/ivanmurzak/ai-game-dev-plugin/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 953 This file is loaded in full into every session.
When invoked 953 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00953 $0.00953
Opus 5.5 $0.00381 $0.00381
Sonnet 5.5 $0.00191 $0.00191
Haiku 4.5 $0.00095 $0.00095

Measured 17d ago against content hash 1048f67dda35, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ai-game-dev-plugin AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 17d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AGENTS.md

Instructions for AI coding agents working inside this repository (read natively by Codex CLI and Claude Code).

What this repo is

ai-game-dev-plugin is a marketplace of game-dev plugins/skills for AI coding agents — Unreal, Unity & Godot, one plugin each. Every plugin ships a single skill (a runbook) that teaches the agent to drive that engine's official npm CLI (unreal-mcp-cli, unity-mcp-cli, godot-cli) so the agent can take a user from nothing to a running editor connected to ai-game.dev — creating the project, installing the engine plugin, logging in, and opening the editor, automatically.

It targets both Claude Code and Codex CLI from one source tree.

Layout

.claude-plugin/marketplace.json          # Claude Code marketplace catalog
.agents/plugins/marketplace.json         # Codex marketplace catalog
.agents/skills/<engine>-game-dev/SKILL.md# Codex repo-native skills (GENERATED — do not hand-edit)
plugins/<engine>/
  .claude-plugin/plugin.json             # Claude Code plugin manifest
  .codex-plugin/plugin.json              # Codex plugin manifest
  skills/<engine>-game-dev/SKILL.md      # CANONICAL runbook (shared by both agents' plugins)
  README.md                              # per-plugin readme (agent-neutral)
scripts/sync-skills.mjs                  # regenerates .agents/skills/ from the canonical skills
assets/                                  # README images (banner)

<engine> is one of unreal, unity, godot.

Where new files go:

  • Runbook changes: only the canonical plugins/<engine>/skills/<engine>-game-dev/SKILL.md, then sync.
  • A new engine plugin: plugins/<engine>/ with the same shape, registered in both marketplace catalogs and in the ENGINES list of scripts/sync-skills.mjs.
  • Everything under plugins/<engine>/ ships to users; keep repo-only notes out of it.
  • Maintenance scripts: scripts/ (dependency-free, Node 18+).

Single source of truth for the skill bodies

Read the full file on GitHub · 78 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 17d ago Changed · +8 lines · +116 tokens per session 1048f67dda35
  2. 1mo ago First seen · 70 lines · 837 tokens per session scan A 6f0d2b5e9691

Subscribe to this mod's changes

ai-game-dev-plugin AGENTS.md is an instructions file published in the GitHub repository IvanMurzak/ai-game-dev-plugin (5 stars, last pushed 18d ago), licensed Apache-2.0. It adds 953 tokens to every session, about $0.0038 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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