Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/mike007jd/game-superpowers/agents-mdgit clone --depth 1 https://github.com/mike007jd/game-superpowersWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/mike007jd/game-superpowers/agents-md)<a href="https://agentmods.dev/instructions/mike007jd/game-superpowers/agents-md"><img src="https://agentmods.dev/badge/instructions/mike007jd/game-superpowers/agents-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00177 | $0.00177 |
| Opus 5 | $0.00088 | $0.00088 |
| Sonnet 5 | $0.00035 | $0.00035 |
| Haiku 4.5 | $0.00018 | $0.00018 |
Grade A, and why
game-superpowers AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
AGENTS.md
This repository is the skills-first source of truth for Game Superpowers.
Repo conventions
skills/contains the reusable Game Superpowers skillsschemas/contains structured output schemas used across the collectionshared/contains checklists, templates, and reference material.claude/skills/and.agents/skills/exist for host-native skill discovery
Editing policy
When changing a skill:
- Keep the skill focused on one job
- Keep
namealigned with the folder name - Keep
descriptionspecific enough for implicit invocation - Prefer routing improvements over bloating a single skill
- Preserve the build track / audit track split
Collection entrypoint
If you need a top-level collection skill, use gsp-orchestrator.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 24 lines · 177 tokens per session scan A 078c16fcccdb
game-superpowers AGENTS.md is an instructions file published in the GitHub repository mike007jd/game-superpowers (6 stars, last pushed 4mo ago), licensed MIT. It adds 177 tokens to every session, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other instructions, from other repositories
novel-to-game AGENTS.md
Instructions for zenstory-ai/novel-to-game, covering noveltogame engineering guide, rules and verification.
GameDesignOS AGENTS.md
Instructions for DY-2026/GameDesignOS, covering gamedesignos agent 入口, 默认接法, agent 执行规则, 什么时候用整个项目 and 每个 skill 单独怎么用.
game-design-lenses AGENTS.md
Instructions for EthanM2025/game-design-lenses, covering how to install (codex / generic), integration block (copy this into your project's agents.md), game design lens review (game-design-lenses) and notes.
studio-foundation CLAUDE.md
Claude Code instructions for lxsolutions/studio-foundation, covering claude.md, quick facts and godotprompter.
studio-foundation AGENTS.md
AGENTS.md instructions for lxsolutions/studio-foundation: Follow docs/agents/WORKINGAGREEMENTS.md — it is the source of truth. Summary of the non-negotiables.
Claude-Code-Game-Studios CLAUDE.md
Claude Code instructions for Donchitos/Claude-Code-Game-Studios, covering claude code game studios -- game studio agent architecture, technology stack, project structure, engine version reference and technical preferences.