mike007jd

46 mods across 1 repository, 5 stars between them.

mike007jd/game-superpowers

Instructions file CodexOpenCode

Instructions for mike007jd/game-superpowers, covering agents.md, repo conventions, editing policy and collection entrypoint.

5 4mo ago A 177 tokens original MIT

mike007jd/game-superpowers

Instructions file Gemini CLI

Instructions for mike007jd/game-superpowers, a project described as: Skills-first game development superpowers for Claude Code and Codex: build, audit, polish, and productionize game projects with reusable Agent Skills.

5 4mo ago A 29 tokens original MIT

gsp-build-review

07

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when reviewing a built or in-progress game against the locked brief before claiming completion.

5 4mo ago A 22 tokens original MIT

gsp-build-strategy

08

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when deciding development mode, quality target, task granularity, or refactor policy for game work.

5 4mo ago A 27 tokens original MIT

gsp-douyin-h5

11

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when the deliverable is a portrait-first Douyin H5 interactive and the shell or adaptation model must be locked first.

5 4mo ago A 33 tokens original MIT

gsp-feedback-audit

12

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when auditing responsiveness, rewards, failures, danger telegraphing, or state-transition feedback in a game.

5 4mo ago A 28 tokens original MIT

gsp-feel-audit

14

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when auditing control feel, responsiveness, timing, camera reaction, or animation feedback in a game.

5 4mo ago A 27 tokens original MIT

gsp-live-patch

19

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when patching a shipped or live-risky game and changes must stay narrow and rollback-aware.

5 4mo ago A 26 tokens original MIT

gsp-live-risk-audit

20

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when auditing rollback, compatibility, corruption, or operational risks in a shipped or live-risky game.

5 4mo ago A 28 tokens original MIT

gsp-loop-bootstrap

21

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when establishing core game runtime structure such as state flow, control, camera, and UI ownership.

5 4mo ago A 25 tokens original MIT

gsp-orchestrator

24

mike007jd/game-superpowers

Skill Claude CodeCodex

Use when a request needs routing across this Game Superpowers collection for build, audit, repair, or polish work.

5 4mo ago A 29 tokens original MIT