Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/pixel-cellar/claude-code-game-studios/claude-mdgit clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-StudiosWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/pixel-cellar/claude-code-game-studios/claude-md)<a href="https://agentmods.dev/instructions/pixel-cellar/claude-code-game-studios/claude-md"><img src="https://agentmods.dev/badge/instructions/pixel-cellar/claude-code-game-studios/claude-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00452 | $0.00452 |
| Opus 5 | $0.00226 | $0.00226 |
| Sonnet 5 | $0.00090 | $0.00090 |
| Haiku 4.5 | $0.00045 | $0.00045 |
Grade A, and why
Claude-Code-Game-Studios CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Claude Code Game Studios -- 游戏工作室代理架构
通过 48 个协同的 Claude Code 子代理管理独立游戏开发。 每个代理负责特定领域,强制关注点分离和质量控制。
技术栈
- 引擎:[选择:Godot 4 / Unity / Unreal Engine 5]
- 语言:[选择:GDScript / C# / C++ / Blueprint]
- 版本控制:Git,基于主干开发
- 构建系统:[选择引擎后指定]
- 资产管线:[选择引擎后指定]
注意:Godot、Unity 和 Unreal 都有专属的引擎专家代理, 配备专门的子专家。请使用与你引擎匹配的代理集。
项目结构
@.claude/docs/directory-structure.md
引擎版本参考
@docs/engine-reference/godot/VERSION.md
技术偏好
@.claude/docs/technical-preferences.md
协调规则
@.claude/docs/coordination-rules.md
协作协议
用户驱动的协作,而非自主执行。 每个任务遵循:提问 -> 选项 -> 决定 -> 草稿 -> 审批
- 代理在使用 Write/Edit 工具之前必须询问"可以将此内容写入 [文件路径] 吗?"
- 代理必须在请求审批之前展示草稿或摘要
- 多文件变更需要明确批准整个变更集
- 没有用户指示,不得进行任何提交
完整协议和示例请参见 docs/COLLABORATIVE-DESIGN-PRINCIPLE.md。
第一次使用? 如果项目没有配置引擎且没有游戏概念, 运行
/start开始引导式入门流程。
编码标准
@.claude/docs/coding-standards.md
上下文管理
@.claude/docs/context-management.md
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 55 lines · 452 tokens per session scan A 153c26df5b56
Claude-Code-Game-Studios CLAUDE.md is an instructions file published in the GitHub repository pixel-cellar/Claude-Code-Game-Studios (326 stars, last pushed 5mo ago), licensed MIT. It adds 452 tokens to every session, about $0.0023 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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