Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add instructions/playcanvas/skills/agents-mdgit clone --depth 1 https://github.com/playcanvas/skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/instructions/playcanvas/skills/agents-md)<a href="https://agentmods.dev/instructions/playcanvas/skills/agents-md"><img src="https://agentmods.dev/badge/instructions/playcanvas/skills/agents-md.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00326 | $0.00326 |
| Opus 5 | $0.00163 | $0.00163 |
| Sonnet 5 | $0.00065 | $0.00065 |
| Haiku 4.5 | $0.00033 | $0.00033 |
Grade A, and why
skills AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
PlayCanvas Skills
This repository ships one portable set of PlayCanvas Engine skills through Claude Code, Codex, Cursor, and Agent Skills-compatible installers.
Repository layout
skills/<name>/SKILL.mdis the canonical skill source. Every direct child ofskills/ships.- Surface-specific guidance belongs in a skill's
references/directory. .claude-plugin/,.codex-plugin/, and.cursor-plugin/contain host distribution metadata..agents/plugins/marketplace.jsonis the Codex marketplace manifest.scripts/andtest/contain release, contract, and runtime verification.
Keep skills directly under skills/. Nested category buckets are not part of this repository's
contract because the native Codex plugin validates direct skill children.
Skill changes
- Keep canonical guidance agent-agnostic. Do not add host-specific instructions or metadata inside a skill.
- Keep
SKILL.mdfrontmatter tonameanddescription; the name must match its directory. - Prefer installed package declarations, exports, shipped scripts, and official examples over copied snippets or assumed APIs.
- Add deterministic scripts only when agents would otherwise need to reimplement the same work.
- When adding or removing a skill, update the top-level README and the Claude plugin's explicit
skillsinventory.
Verification
Run the repository checks documented in CONTRIBUTING.md. At minimum, validate every skill, run the
Node test suite, and validate both the Claude and Codex plugin contracts before release.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 32 lines · 326 tokens per session scan A 37a728aff54a
skills AGENTS.md is an instructions file published in the GitHub repository playcanvas/skills (13 stars, last pushed 8d ago), licensed MIT. It adds 326 tokens to every session, about $0.0016 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other instructions, from other repositories
hoi4-agent-tools AGENTS.md
Instructions for klimPaskov/hoi4-agent-tools, covering project instructions, engineering boundaries, code and tests and documentation and releases.
claudemon CLAUDE.md
Instructions for zamarrowski/claudemon, covering ai agent guidelines, project shape, general guidelines, general rules and guards & defensive code.
matt-skills-with-to-goal CLAUDE.md
Instructions for tt-a1i/matt-skills-with-to-goal: Skills are organized into bucket folders under skills/.
ephemeral-sandbox CLAUDE.md
Instructions for Ephemeral-AI-Lab/ephemeral-sandbox, covering claude.md, project, engineering practice (required), build & test and sandbox tools.
unity-code-style-guide AGENTS.md
Instructions for krogh-jacobsen/unity-code-style-guide, covering agents.md — unity 6 c, project setup — edit this block, never do these — they corrupt the project, deprecated in unity 6 and if you read nothing else.
pixir CLAUDE.md
Instructions for Ranvier-Technologies/pixir, covering pixir harness - legacy agent guide, current map and commands.