quick-question CLAUDE.md

quick-question CLAUDE.md is an instructions file for coding agents from tykisgod/quick-question. It costs 2,812 tokens per session, scanned A, original, MIT.

Project instructions for Quick Question, a game-development control system that supports Unity, Godot, Unreal, and S&box. They describe its repository layout, hooks, review and test pipelines, and ways other coding-agent tools can connect to it.

In plain words
What is it for?
Use them when changing Quick Question itself, its hooks and bridges, engine integrations, review workflows, or agent-facing command and state files.
Why use it?
They give an agent the project context needed to navigate the repository and use the correct integration, validation, and automation mechanisms.

Instructions file

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add instructions/tykisgod/quick-question/claude-md
Clone the repo
git clone --depth 1 https://github.com/tykisgod/quick-question

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for quick-question CLAUDE.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/tykisgod/quick-question/claude-md.svg)](https://agentmods.dev/instructions/tykisgod/quick-question/claude-md)
Your own site
<a href="https://agentmods.dev/instructions/tykisgod/quick-question/claude-md"><img src="https://agentmods.dev/badge/instructions/tykisgod/quick-question/claude-md.svg" alt="Measured on agentmods" height="20"></a>
Per session 2,812 This file is loaded in full into every session.
When invoked 2,812 The same file — it is already loaded in full.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.02812 $0.02812
Opus 5 $0.01406 $0.01406
Sonnet 5 $0.00562 $0.00562
Haiku 4.5 $0.00281 $0.00281

Measured 4d ago against content hash 40689c7ed2db, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

quick-question CLAUDE.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

CLAUDE.md · 132 lines

How it starts

The opening of the file, as written. The whole thing — 132 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CLAUDE.md

This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.

Project Overview

quick-question is the agent control plane for game-dev work. It is a Claude Code plugin and an engine-agnostic runtime: artifact-driven control (/qq:go), auto-compile hooks, test pipelines, deterministic policy checks, dual-mode cross-model / Claude-only code review with a verification loop, and 26 skills (/qq:*). It targets macOS and Windows (Windows requires Git for Windows for bash + core utilities). Engines at runtime parity: Unity 2021.3+, Godot 4.x, Unreal 5.x, S&box. Unity has the deepest integration via tykit (in-process HTTP server); the other three reach parity through Python bridges.

Although Claude Code gets the deepest integration (slash commands, hooks, review gates), the runtime core is agent-agnostic: scripts and bridges are plain shell + Python, and .qq/ state is plain JSON. Codex CLI, Cursor, Continue, and any MCP-compatible host can use the same runtime through qq_mcp.py / tykit_mcp.py / direct HTTP.

Repository Structure

  • hooks/hooks.json — Hook definitions (PreToolUse, PostToolUse, Stop, SessionStart) loaded by the Claude Code plugin system
  • scripts/ — Bash + Python runtime: compile / test / review dispatchers, hook helpers, MCP bridges, controller, runtime helpers
    • scripts/hooks/ — Hook implementations (auto-compile.sh, compile-gate-check.sh, review-gate.sh, pre-push-test.sh, skill-modified-track.sh, auto-sync.sh, session-cleanup.sh, auto-pipeline-*, execute-resume-hint.sh)
    • scripts/platform/ — OS detection helpers
    • scripts/qq_engine.py — multi-engine source-file matcher (matches-source)
    • scripts/qq-compile.sh — multi-engine compile dispatcher (delegates to unity-compile-smart.sh / godot-compile.sh / unreal-compile.sh / sbox-compile.sh)
    • scripts/qq-test.sh — multi-engine test dispatcher
    • scripts/qq-project-state.py — artifact-driven controller (preferred path for /qq:go)
    • scripts/qq-policy-check.sh — deterministic policy checks (run before deeper review workflows)
    • scripts/qq-decisions.py — cross-skill decision journal (session-decisions.json)
  • engines/ — Per-engine assets (unreal/, godot/, sbox/); referenced by the install flow
  • shared/ — Shared prompt fragments (e.g. verification-prompt.md)
  • bin/ — Wrapper executables added to Claude Code's PATH so SKILL.md can call commands by bare name
  • .qq/ — Runtime data written inside target projects (runs/, state/, telemetry/), not in this repo
  • skills/ — 26 skill directories, each with a SKILL.md, invoked as /qq:<name>
  • packages/com.tyk.tykit/ — UPM package providing tykit (in-process HTTP server inside Unity Editor)
  • .claude-plugin/ — Plugin manifest (plugin.json, marketplace.json)
  • templates/CLAUDE.md.example, AGENTS.md.example, qq.yaml.example copied into target projects by install.sh
  • install.sh — Installs scripts, templates, bridges, and tykit into a target project (auto-detects engine; supports --wizard, --preset, --profile, --modules, --without)
  • test.sh — Self-tests: shellcheck, JSON validation, executable bits, README consistency (skill count + per-skill /qq: reference), benchmark suites

Read the full file on GitHub · 132 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 132 lines · 2,812 tokens per session scan A 40689c7ed2db

Subscribe to this mod's changes

quick-question CLAUDE.md is an instructions file published in the GitHub repository tykisgod/quick-question (11 stars, last pushed 9d ago), licensed MIT. It adds 2,812 tokens to every session, about $0.0141 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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