Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add mcp/citiesskylinesmodding/agents-plugins/gamefacegit clone --depth 1 https://github.com/CitiesSkylinesModding/agents-pluginsGrade A, and why
gameface scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"gameface": {
"command": "${GAMEFACE_MCP_RUNTIME:-node}",
"args": [
"plugins/coherent-gameface/mcp/dist/server.mjs"
],
"env": {
"GAMEFACE_HOST": "${GAMEFACE_HOST:-localhost}",
"GAMEFACE_PORT": "${GAMEFACE_PORT:-9444}"
}
}
}What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 12 lines scan A a11f923d326b
gameface is an MCP server published in the GitHub repository CitiesSkylinesModding/agents-plugins (5 stars, last pushed 3d ago), licensed MIT. Its token cost is not measured: an MCP server costs its tool schemas, not its config file. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other mcp servers, from other repositories
bitwize-music-mcp
MCP server "bitwize-music-mcp" as configured in bitwize-music-studio/claude-ai-music-skills. Launched with ${CLAUDE_PLUGIN_ROOT}/servers/bitwize-music-server/mcp-launch.
cities2-mcp
Local MCP server and agent skills for Cities: Skylines II wiki knowledge, game encyclopedia lookup, and mod workflows. Runs locally from the cities2-mcp Python package. Needs 3 environment variables to run.
goaltree
A multi-parent, value-propagating goal graph. Runs locally from the goaltree Python package.
goalt
MCP server "goalt" as configured in GOAL-T/goaltree. Launched with bash ${CLAUDE_PLUGIN_ROOT}/bootstrap.sh.
cs2
MCP server "cs2" as configured in LancerComet/cities-skylines-2-mcp. Runs mcp-server/dist/index.js with node.
docs-langchain
MCP server "docs-langchain", hosted remotely at docs.langchain.com, as configured in langchain-ai/langchain.