MCP server "gameface" as configured in CitiesSkylinesModding/agents-plugins. Launched with ${GAMEFACE_MCP_RUNTIME:-node} plugins/coherent-gameface/mcp/dist/server.mjs. Needs 2 environment variables to run.
★not rated 7 2d agoA
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originalMIT
MCP server "unity" as configured in CitiesSkylinesModding/agents-plugins. Launched with dotnet run -v q --project plugins/unity-devtools/mcp/UnityDevtools.Mcp.csproj --.
★not rated 7 2d agoA
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originalMIT
Drive a running Coherent Gameface UI from your coding agent (Claude Code, Codex CLI): ships the gameface-devtools-mcp server (evaluate JS, screenshot, inspect and drive the DOM, capture the console, set JS breakpoints over a direct Chrome DevTools Protocol connection), plus skills.
★not rated 7
changed 15d agoA
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originalMIT
Teach your coding agent to write Cities: Skylines II code mods (Claude Code, Codex CLI): the game's architecture, the modding techniques and the game mechanics behind them, every claim verified against the decompiled game. Knowledge only, no MCP server.
★not rated 7
changed 26d agoA
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originalMIT
Drive a running Unity Mono development build from your coding agent (Claude Code, Codex CLI): ships the unity-devtools-mcp server (process discovery, live type reflection, C# expression evaluation, ECS entity/component/buffer read-write, and screen capture over the Mono Soft Debugger protocol, no code injection), plus.
★not rated 7
changed 5d agoA
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originalMIT
Sweeps this repo's Cities: Skylines II prose after a game update. Use when the game has updated, when the decompile holds a newer version than the references claim, or when a baseline line lags the installed game.
Sweeps the coherent-gameface plugin after the reference target's Cohtml moved. Use when the target's embedded engine updated, when the decompile's cohtml.Net assembly version is newer than the gameface skills' baseline lines, or when mise skills:check-changelog reports a stale ceiling.
Mines this machine's agent transcripts for failed gameface and unity MCP calls, and turns them into roadmap hits and entries.
★not rated 7
changed 2d agoA32 tokens
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: