Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
/plugin marketplace add CitiesSkylinesModding/agents-pluginsnpx agentmods add plugins/citiesskylinesmodding/agents-plugins/cs2-moddinggit clone --depth 1 https://github.com/CitiesSkylinesModding/agents-pluginsGrade A, and why
cs2-modding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"name": "cs2-modding",
"version": "1.0.0",
"description": "Teach your coding agent to write Cities: Skylines II code mods (Claude Code, Codex CLI): the game's architecture, the modding techniques and the game mechanics behind them, every claim verified against the decompiled game. Knowledge only, no MCP server.",
"author": {
"name": "Morgan Touverey Quilling"
},
"homepage": "https://github.com/CitiesSkylinesModding/agents-plugins",
"repository": "https://github.com/CitiesSkylinesModding/agents-plugins",
"license": "MIT",
"keywords": [
"cities-skylines-2",
"cities-skylines",
"game-modding",
"unity",
"unity-entities",
"ecs",
"skills"
]
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 21 lines scan A 62ed00f1a237
cs2-modding is a plugin published in the GitHub repository CitiesSkylinesModding/agents-plugins (5 stars, last pushed 2d ago), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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